Feature length Assassin’s Creed under cloaks (and daggers)?
Turns out that the short film project for Assassin’s Creed could be bigger than what most of us expected. On top of the Ubisoft Montreal CGI studio‘s announcement about making the PS3–360–PC game into an eight-minute film, spokeswoman Mary Beth Hensen has expressed their interest on eying some bigger fish (and when we say “bigger fish,” we mean like “silver screen” size).
She comments: “We may consider doing longer-form films or television sometime in the future. We’re basically putting to work the existing creativity of our game developers as well as adding a more traditional cinematic slant to our roster.” This statement was even followed up by yet another Ubisoft spokesperson, Emmanuel Carré:
Too often, the movies made from video games don’t respect the characters. The producers want to make a mainstream movie, but if the fans decide it’s not good, the movie won’t be a success. With our new studio, the same people making the games will be working closely with the people making the films.
Carré is hoping to make their games more visible. And if putting them on the silver screen won’t do that, then I don’t know what will. Here’s to hoping that we hear more of this project. And for crying out loud, don’t tell Uwe Boll.
As for the short film, though, it’s already been revealed that Ubisoft plans to circulate it online via websites, iPods, and video game consoles. Knowing that the game is coming out for both the 360 and PS3, we just might get it as Downloadable Content“>downloadable content on Xbox Live and the PlayStation Network respectively.
Turns out that the short film project for Assassin’s Creed could be bigger than what most of us expected. On top of the Ubisoft Montreal CGI studio‘s announcement about making the PS3–360–PC game into an eight-minute film, spokeswoman Mary Beth Hensen has expressed their interest on eying some bigger fish (and when we say “bigger fish,” we mean like “silver screen” size).
She comments: “We may consider doing longer-form films or television sometime in the future. We’re basically putting to work the existing creativity of our game developers as well as adding a more traditional cinematic slant to our roster.” This statement was even followed up by yet another Ubisoft spokesperson, Emmanuel Carré:
Too often, the movies made from video games don’t respect the characters. The producers want to make a mainstream movie, but if the fans decide it’s not good, the movie won’t be a success. With our new studio, the same people making the games will be working closely with the people making the films.
Carré is hoping to make their games more visible. And if putting them on the silver screen won’t do that, then I don’t know what will. Here’s to hoping that we hear more of this project. And for crying out loud, don’t tell Uwe Boll.
As for the short film, though, it’s already been revealed that Ubisoft plans to circulate it online via websites, iPods, and video game consoles. Knowing that the game is coming out for both the 360 and PS3, we just might get it as Downloadable Content“>downloadable content on Xbox Live and the PlayStation Network respectively.