Good nannies appalled by “Bad Nanny”

Nanny - Image 1When your video game is all about the evils that will land you in hell, expect controversies and uproar left and right. This is true for Electronic Arts‘ video game interpretation of the Divine Comedy, Dante’s Inferno (PS3, PSP, Xbox 360). Their latest predicament involves a nanny group not being so happy about the game’s “Bad Nanny” achievement.

Nanny McPhee - Image 1When your video game is all about the evils that will land you in hell, expect controversies and uproar left and right. This is true for Electronic Arts‘ video game interpretation of the Divine Comedy, Dante’s Inferno (PS3, PSP, Xbox 360). Their latest predicament involves a nanny group not being so happy about the game’s “Bad Nanny” achievement.

The nanny group, the International Nanny Association, voiced its outrage for the said achievement, saying it was “created out of poor taste and bad judgment.” “Bad Nanny” is earned by killing “a yet undetermined number of unbaptized infants.”

They go on:

INA is opposed to video games that promote and encourage players to “kill” babies, even in fantasy play. It is our opinion that this type of play may promote violence towards children. The name of the trophy or achievement, “Bad Nanny,” is offensive to our association in that we strive to promote and educate the public regarding the selfless work nannies do to support families by providing quality in-home child care.”

The group has contacted the ESRB for their concerns, and the rating authority replied:

Â…it should be understood that our job is not to censor potentially tasteless or objectionable content nor dictate to publishers what type of content they may include in their games. ESRBÂ’s role is to objectively evaluate a gameÂ’s content and assign age and content ratings that will be helpful in allowing consumers to make informed choices.

An achievement for slaughtering babies? Come on, EA. Those are likely hell babies bent on toothlessly chewing you to death and everything, and I can understand dispatching a few to get them out of the way, but to actually put a bounty on their heads? That’s a little too weird for this gamer.


EA already got out of this one:

Via GamePolitics

Add a Comment

Your email address will not be published. Required fields are marked *