Halo: Reach details: Load outs, armor lock, active camo, more

halo-reach-al-thumbBungie has let out a massive dose of Halo: Reach info in their latest weekly update. Among the things covered are Load Outs, jet packs, and changes made to vehicles and weapons.

 

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Bungie has let out a massive dose of Halo: Reach info in their latest weekly update. Among the things covered are Load Outs, jet packs, and changes made to vehicles and weapons.

 

Here’s a quick run through of just some of the things detailed in the update:

 

  • Load Out – lets you to choose your Armor Ability, your starting primary and secondary weapons, and your grenade cache at the beginning of each match or round. These aren’t player-defined but rather playlist and/or game type specific.
  • Armor Lock – gives you a burst of invulnerability but makes you immobile. You can click once to briefly engage it, or hold it for a longer lasting effect. Looks pretty damn badass too.
  • Active Camo – grants Spartans and Elites alike temporary invisibility. The faster you move, the more visible you become and the shorter the duration of the effect will be. If you want to make the most of it, stand still or move slowly.

 

There’s a whole lot more at the source so be sure to check it out.

 

 

 

Via [Bungie]

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