Happy New Year! Pirates of the Burning Sea devs chime in

Jingle bells, the beta smells, the devs just laid an egg... or had a cow.(Two tones of a bosun’s pipe) Fall in, ye scurvy wogs over to walk a plank! The New Year’s over, and no one be woozy from any rum today, certainly not in Flying Labs Software, hard at work on swabbing the decks of Pirates of the Burning Sea! Well, there had been a bit of a New Year’s 911 call, according to John Scott Tynes, who writes in MMORPG about the progress of the good ship PotBS to her maiden voyage.

The beta had been (for the most part) problem free right up to the devs’ scheduled Christmas break, so they decided to upload a new build, leave them on for 24/7 operations, and go on Christmas break. Oops – there was a bug that didn’t turn up in preliminary testing, which meant that someone had to scramble onto remote desktop to (a) check the forums and see if they’ve been filled by rioting pirates about to tear Tortuga a new one, and (b) if there’s a problem, see if they could fix it. Which they did after a couple of days, but John admits it made for a pretty exciting couple of days.

Moral of the story: no rest for the weary. Arr.

So what else has been up since the devs had gone (for the holidays)? Well, Flying Labs decided to peek into the statistics since switching to 24/7 operations, and found that the following have happened:

  • Broadsides fired: up 44%
  • Missions completed: up 78%
  • Recipes used: up 14%
  • Auction listings created: up 31%
  • Auction items purchased: up 61%

Particularly when talking about the in-game economy (the last two stats), it’s a way of saying “leave the mall open, and pretty soon, you’re gonna be cleaned out.” In the meanwhile: broadsides fired – 44%. Hmm, looks like sail-by shootings are up since the New Years… let’s hope they weren’t sailing past some product’s launch line when they let’r rip.

Jingle bells, the beta smells, the devs just laid an egg... or had a cow.(Two tones of a bosun’s pipe) Fall in, ye scurvy wogs over to walk a plank! The New Year’s over, and no one be woozy from any rum today, certainly not in Flying Labs Software, hard at work on swabbing the decks of Pirates of the Burning Sea! Well, there had been a bit of a New Year’s 911 call, according to John Scott Tynes, who writes in MMORPG about the progress of the good ship PotBS to her maiden voyage.

The beta had been (for the most part) problem free right up to the devs’ scheduled Christmas break, so they decided to upload a new build, leave them on for 24/7 operations, and go on Christmas break. Oops – there was a bug that didn’t turn up in preliminary testing, which meant that someone had to scramble onto remote desktop to (a) check the forums and see if they’ve been filled by rioting pirates about to tear Tortuga a new one, and (b) if there’s a problem, see if they could fix it. Which they did after a couple of days, but John admits it made for a pretty exciting couple of days.

Moral of the story: no rest for the weary. Arr.

So what else has been up since the devs had gone (for the holidays)? Well, Flying Labs decided to peek into the statistics since switching to 24/7 operations, and found that the following have happened:

  • Broadsides fired: up 44%
  • Missions completed: up 78%
  • Recipes used: up 14%
  • Auction listings created: up 31%
  • Auction items purchased: up 61%

Particularly when talking about the in-game economy (the last two stats), it’s a way of saying “leave the mall open, and pretty soon, you’re gonna be cleaned out.” In the meanwhile: broadsides fired – 44%. Hmm, looks like sail-by shootings are up since the New Years… let’s hope they weren’t sailing past some product’s launch line when they let’r rip.

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