Homebrew – Wiiengine 1.0

Wii - Image 1Wiiengine 1.0 is an emulator of PCEngine ported from the version gp2xengine from Hermes. There are several things improved in this version such as ROM supports in format. The rest of the changes can be found after the jump.

Download: Wiiengine 1.0 (bin + source code)

Wii - Image 1Wiiengine 1.0 is an emulator of PCEngine ported from the version gp2xengine from Hermes. There are several things improved in this version such as ROM supports in format.

Here’s the rest of the changelog:

  • Supports roms in format. Pce or compressed. Bz2 (the program can compress this format, pressing a button). Zip
  • Supports ISOs and a special file,. Toc which contains a description of all tracks of audio data. In other words: my emulator supports audio as well (which may be in formats. WAV or. OGG) or discs with multiple tracks of data.
  • I have prepared a utility to you cree file. Toc and tracks data format. Iso formato.ogg and audio from a CD-ROM image as a CUE / BIN
  • It supports up to four Wiimote and you can configure the buttons to add or autofire exchange, for example
  • You can save the state complete a game and retrieve it later to continue playing. The saves are compressed to minimize space
  • It can capture a frame format. Bmp and then view it from the same Wii or export it to the PC to portray a good death XD, a score achieved or any curiosity. When entering a rom the meter is set to 0 and go to number catches in succession.

It is highly recommended that you go through the readme before creating files. Hermes also notes that “Toc (though the utility will create all the bincuesplit automatically, if you have the game on CD-ROM image format BIN / CUE.”

Download: Wiiengine 1.0 (bin + source code)

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