Hour of Victory first look for the 360

to be victorious? - Image 1A new World War II shooter has sprung up decked out for the Xbox 360 (but is primarily built for the DX10-based PC). This Call of Duty 4 contender by nFusion and Midway shoves the player right into combat into either a British Commando, a U.S. Army Ranger or a Covert Ops specialist’s boots. It’s set to be run on the third-generation Unreal engine. We wonder if it could also ship the same day CoD 4 comes out, like one other time.

Now the commando can fire bursts here and there while running for the next cover. The ranger specializes in sniping and is so mobile, he can reach places the other two cannot (now if he can climb up and hide in a tree, he’s special). The covert agent uses stealth and silence, killing enemies without a whisper (now that’s something we haven’t tried before).

OXM‘s take on the game’s features include:

  • All three characters participate in a level, but each is obligated only to complete their part of the level to slowly complete the mission.
  • The characters can be selected only at rally points.
  • Maps are open-ended so you can decide which objective can be achieved, when and how.
  • The game will take the player through three campaigns from 1942 to 1945.
  • The campaigns take place in North Africa, the Bavarian Alps and Berlin.
  • Health regenerates so this time media kits are not needed.
  • Tanks and jeeps can be driven while anti-air guns can be manned.
  • Work is underway so the player can control any vehicle in the level.
  • Allies and enemies work in teams dynamically with flanking, falling back, standing ground, taking cover and blind firing all in mind.
  • Enemy squads are coordinated by a commanding officer. By killing the CO, the troops may scatter.
  • The game will feature authentic WWII weapons, vehicles, equipment, uniforms and locations.

If this game is promising what we think it’s promising to be…we can’t wait to try it out.

Via Games Radar

to be victorious? - Image 1A new World War II shooter has sprung up decked out for the Xbox 360 (but is primarily built for the DX10-based PC). This Call of Duty 4 contender by nFusion and Midway shoves the player right into combat into either a British Commando, a U.S. Army Ranger or a Covert Ops specialist’s boots. It’s set to be run on the third-generation Unreal engine. We wonder if it could also ship the same day CoD 4 comes out, like one other time.

Now the commando can fire bursts here and there while running for the next cover. The ranger specializes in sniping and is so mobile, he can reach places the other two cannot (now if he can climb up and hide in a tree, he’s special). The covert agent uses stealth and silence, killing enemies without a whisper (now that’s something we haven’t tried before).

OXM‘s take on the game’s features include:

  • All three characters participate in a level, but each is obligated only to complete their part of the level to slowly complete the mission.
  • The characters can be selected only at rally points.
  • Maps are open-ended so you can decide which objective can be achieved, when and how.
  • The game will take the player through three campaigns from 1942 to 1945.
  • The campaigns take place in North Africa, the Bavarian Alps and Berlin.
  • Health regenerates so this time media kits are not needed.
  • Tanks and jeeps can be driven while anti-air guns can be manned.
  • Work is underway so the player can control any vehicle in the level.
  • Allies and enemies work in teams dynamically with flanking, falling back, standing ground, taking cover and blind firing all in mind.
  • Enemy squads are coordinated by a commanding officer. By killing the CO, the troops may scatter.
  • The game will feature authentic WWII weapons, vehicles, equipment, uniforms and locations.

If this game is promising what we think it’s promising to be…we can’t wait to try it out.

Via Games Radar

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