Is Broken Saints Headed for the Wii?

Broken Saints

Curse Non-Disclosure Agreements. James Temperton of Cubed 3 recently sat down with Broken Saints‘ Brooke Burgess and asked all the questions that couldn’t be answered… yet.

Rumors of a third person action-adventure video game for this epic 12-hour, 24 Chapter, 57-part online saga, have broken out on game sites in 2006 and now if we read between the lines, we can almost confirm that it is coming to the Nintendo Wii and DS.

Here’s an excerpt from the interview that strongly hints of confirmation of our assumptions.

JT: Yeah, so, combining two questions into one: you seem to be hinting, quite strongly, that the game will probably appear on the Nintendo Wii. But just how far along is the game development and would you like to confirm it is on the Wii or not?

BB: I canÂ’t confirm much. The reason is IÂ’m under a series of NDAs, which will tell you something! *Pause – to let that point settle in* And with that said I will say that I have always been a Nintendo fan…I think most of our hardcore fans know that of me as well. In fact, it was thought way back in the day that we were some sort of secret Nintendo project.

When the site first launched people were like “This is way too slick to have been done by three guys”. And we kind of hinted our Nintendo leanings in places and people were like “Oh this must be a secret Nintendo game receptacle”. I love Nintendo, I love the platforms, even the moments of weakness, the chinks in their armour so to speak, but I think the new platform is incredible. I think that development costs can be cut down. I think that the Virtual Console will provide for an incredible showcase of episodic content and I think that the connection between the Wii and the DS, as far as transferring trailers or additional content…hmm, interactive comic books are really interesting…I think that all the clues are kind of there for you.

JT: IÂ’ll put two-and-two together…

Listen to the two part interview and listen to a passionate Brooke Burgess talk about the game’s development, choosing publisher and future plans for Broken Saints, even comedic jabs at E3 (or the non-existence of it) by clicking on the download links below.

Download: [Brooke Burgess’ Interview Part 1]
Download: [Brooke Burgess’ Interview Part 2]

Via Cubed3

Broken Saints

Curse Non-Disclosure Agreements. James Temperton of Cubed 3 recently sat down with Broken Saints‘ Brooke Burgess and asked all the questions that couldn’t be answered… yet.

Rumors of a third person action-adventure video game for this epic 12-hour, 24 Chapter, 57-part online saga, have broken out on game sites in 2006 and now if we read between the lines, we can almost confirm that it is coming to the Nintendo Wii and DS.

Here’s an excerpt from the interview that strongly hints of confirmation of our assumptions.

JT: Yeah, so, combining two questions into one: you seem to be hinting, quite strongly, that the game will probably appear on the Nintendo Wii. But just how far along is the game development and would you like to confirm it is on the Wii or not?

BB: I canÂ’t confirm much. The reason is IÂ’m under a series of NDAs, which will tell you something! *Pause – to let that point settle in* And with that said I will say that I have always been a Nintendo fan…I think most of our hardcore fans know that of me as well. In fact, it was thought way back in the day that we were some sort of secret Nintendo project.

When the site first launched people were like “This is way too slick to have been done by three guys”. And we kind of hinted our Nintendo leanings in places and people were like “Oh this must be a secret Nintendo game receptacle”. I love Nintendo, I love the platforms, even the moments of weakness, the chinks in their armour so to speak, but I think the new platform is incredible. I think that development costs can be cut down. I think that the Virtual Console will provide for an incredible showcase of episodic content and I think that the connection between the Wii and the DS, as far as transferring trailers or additional content…hmm, interactive comic books are really interesting…I think that all the clues are kind of there for you.

JT: IÂ’ll put two-and-two together…

Listen to the two part interview and listen to a passionate Brooke Burgess talk about the game’s development, choosing publisher and future plans for Broken Saints, even comedic jabs at E3 (or the non-existence of it) by clicking on the download links below.

Download: [Brooke Burgess’ Interview Part 1]
Download: [Brooke Burgess’ Interview Part 2]

Via Cubed3

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