Iwata Reveals More WiiConnect 24 Features

IwataA recent interview with Satoru Iwata reveals several interesting features relating to the WiiConnect 24 service. The Virtual Console service will not be limited to retro games. In fact, online games, demos, and other content will be offered. Nintendo has already thought about how they can sell the smaller, downloadable games.

When creating a packaged game to be priced at 5,000 yen [$44 USD], developers tend to feel the need to create a rich game. Yet it is possible to create a reasonably entertaining game in 2 months with a team of three,” says Iwata, adding that “offering such games for 500 yen [$4 USD] over a network could lead to a reasonable number of people purchasing it. By offering an environment that allows this, we hope to encourage more developers to pursue basic yet enjoyable gameplay.

It sounds like you won’t have to leave home to get your new game fix! The possibilities of smaller games are endless and can inspire the creativity of game developers. With a tool such as the Wiimote, some development teams could go crazy! That’s in a good way, of course.

Another interesting aspect of the WiiConnect 24 service is a downloadable DS content. “Let’s say your Wii is connected to the Internet in a mode that allows activation on a 24-hour basis. This would allow Nintendo to send monthly promotional demos for the DS, during the night, to the Wii consoles in each household. Users would wake up each morning, find the LED lamp on their Wii flashing, and know that Nintendo has sent them something. They would then be able to download the promotional demo from their Wii’s to their Nintendo DS’s.

How awesome is that? Imagine what all could be downloaded to the DS. Minigames, movies, and other fun media are all possibilities. It appears as if the Wii will enrich the DS experience as well. As more and more information is revealed, the WiiConnect 24 feature sounds more and more promising. Only one question remains: How long will it take before I max out my credit card?

Via NikkeiBP

IwataA recent interview with Satoru Iwata reveals several interesting features relating to the WiiConnect 24 service. The Virtual Console service will not be limited to retro games. In fact, online games, demos, and other content will be offered. Nintendo has already thought about how they can sell the smaller, downloadable games.

When creating a packaged game to be priced at 5,000 yen [$44 USD], developers tend to feel the need to create a rich game. Yet it is possible to create a reasonably entertaining game in 2 months with a team of three,” says Iwata, adding that “offering such games for 500 yen [$4 USD] over a network could lead to a reasonable number of people purchasing it. By offering an environment that allows this, we hope to encourage more developers to pursue basic yet enjoyable gameplay.

It sounds like you won’t have to leave home to get your new game fix! The possibilities of smaller games are endless and can inspire the creativity of game developers. With a tool such as the Wiimote, some development teams could go crazy! That’s in a good way, of course.

Another interesting aspect of the WiiConnect 24 service is a downloadable DS content. “Let’s say your Wii is connected to the Internet in a mode that allows activation on a 24-hour basis. This would allow Nintendo to send monthly promotional demos for the DS, during the night, to the Wii consoles in each household. Users would wake up each morning, find the LED lamp on their Wii flashing, and know that Nintendo has sent them something. They would then be able to download the promotional demo from their Wii’s to their Nintendo DS’s.

How awesome is that? Imagine what all could be downloaded to the DS. Minigames, movies, and other fun media are all possibilities. It appears as if the Wii will enrich the DS experience as well. As more and more information is revealed, the WiiConnect 24 feature sounds more and more promising. Only one question remains: How long will it take before I max out my credit card?

Via NikkeiBP

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