Jeff Blattner talks more on Pirates of the Caribbean: At World’s End for Wii
Joining the ranks of members of Disney Interactive Studios‘ team for Pirates of the Carribean: At World’s End who have granted interviews to talk more about the game adaptation of the blockbuster film is Jeff Blattner.
The producer granted the interview to Aussie-Nintendo and talked about what fans will be finding in the game, particularly on the Nintendo Wii platform, and more. What makes this video game title different from all the other game adaptations of movies is the fact that the team took great care in not just stopping at what the movie had to offer to its audience. They went on to create new characters and storylines, which, in the end, only enhances the film’s storylines even more.
And while the video game is moving to conquer all gaming platforms imaginable, this interview focused more on the Nintendo Wii. Says Blattner,
The Wii game is similar in some ways to some of the other platforms, but we’ve really gone to great lengths to deliver a good feeling experience with the Wii Remote and the Nunchuk…The wide scope of people who play a Wii is greater… So we’ve got a more stylised look for the Nintendo Wii and we’ve worked very hard to make sure we deliver a rating that can appeal to as many as possible.
So, will PoTC: At World’s End merely be just another port to the Wii? Blattner says no. In fact, they’ve given “a lot of consideration to the functionality, and we’ve thrown a lot of ideas of how exactly we can invest to make use of the Wii’s unique features.” Without question, the entire Disney team is just as excited for the release of PoTC: At World’s End, just like every other fan around.
As far as Pirates in general… I have a smile on my face whenever I pick up the Wii Remote and I get to play as Jack and Will and fight those battles, and it really helps immerse me in there. But it’s great to be able to live as a pirate. I think they’ll feel equally rewarded if they’re fans of the film and fans of the property if they give our Wii version a try.
And we sure will be looking forward to that experience, too. To read more from the interview, just click on the Read link below.
Joining the ranks of members of Disney Interactive Studios‘ team for Pirates of the Carribean: At World’s End who have granted interviews to talk more about the game adaptation of the blockbuster film is Jeff Blattner.
The producer granted the interview to Aussie-Nintendo and talked about what fans will be finding in the game, particularly on the Nintendo Wii platform, and more. What makes this video game title different from all the other game adaptations of movies is the fact that the team took great care in not just stopping at what the movie had to offer to its audience. They went on to create new characters and storylines, which, in the end, only enhances the film’s storylines even more.
And while the video game is moving to conquer all gaming platforms imaginable, this interview focused more on the Nintendo Wii. Says Blattner,
The Wii game is similar in some ways to some of the other platforms, but we’ve really gone to great lengths to deliver a good feeling experience with the Wii Remote and the Nunchuk…The wide scope of people who play a Wii is greater… So we’ve got a more stylised look for the Nintendo Wii and we’ve worked very hard to make sure we deliver a rating that can appeal to as many as possible.
So, will PoTC: At World’s End merely be just another port to the Wii? Blattner says no. In fact, they’ve given “a lot of consideration to the functionality, and we’ve thrown a lot of ideas of how exactly we can invest to make use of the Wii’s unique features.” Without question, the entire Disney team is just as excited for the release of PoTC: At World’s End, just like every other fan around.
As far as Pirates in general… I have a smile on my face whenever I pick up the Wii Remote and I get to play as Jack and Will and fight those battles, and it really helps immerse me in there. But it’s great to be able to live as a pirate. I think they’ll feel equally rewarded if they’re fans of the film and fans of the property if they give our Wii version a try.
And we sure will be looking forward to that experience, too. To read more from the interview, just click on the Read link below.