John Carmack talks Tech 5: 80GB of textures will fit in one Blu-ray or 2 DVDs

A lot of heat is on id Software‘s latest title after the revelation at QuakeCon 2007, and we know what eye-candy lovers and high-end machines are on about. We’re not sure how much of a racer-FPS mix Rage will be, but the engine behind it is 100% beef. We can’t help but be amazed as John Carmack gave everyone a skinny on what Tech 5 has to offer.

It’s almost undeniable that Rage looks insane, and we can give Tech 5 credit for that. In this video, Carmack demonstrates the engine’s rendering capabilities. What we get is an environment made up of 80GB worth of uncompressed textures. Through some smart coding and Carmack’s genius, the game should fit a single Blu-ray or 2 DVDs.

Developing for multiple platforms always posed technical challenges, but id may have found the groundbreaking solution. As shown in the videos, Rage is running on PC, PS3, Xbox 360, and Mac. According to Carmack, the Tech 5 engine takes away most problems multi-platform games encounter during development.

There are more reasons why Tech 5 may give Unreal Engine 3 a run for the money, so here’s Carmack presenting id’s new baby.

Part 2 after the jump!

A lot of heat is on id Software‘s latest title after the revelation at QuakeCon 2007, and we know what eye-candy and high-end machine lovers are on about. We’re not sure how much of a racer-FPS mix Rage will be, but the engine behind it is 100% beef. We can’t help but be amazed as John Carmack gave everyone a skinny on what Tech 5 has to offer.

It’s almost undeniable that Rage looks insane, and we can give Tech 5 credit for that. In this video, Carmack demonstrates the engine’s rendering capabilities. What we get is an environment worth 80GB of uncompressed textures. Through some smart coding and Carmack’s genius, the game should fit in a single Blu-ray or 2 DVDs.

Developing for multiple platforms always posed technical challenges, but id may have found the groundbreaking solution. As shown in the videos, Rage is running on PC, PS3, Xbox 360, and Mac. According to Carmack, the Tech 5 engine takes away most problems multi-platform games encounter during development.

There are more reasons why Tech 5 may give Unreal Engine 3 a run for the money, so here’s Carmack presenting id’s new baby.

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