Josh Robinson talks of SOE, PS3, X360, and Wii

Next-gen consoles - Image 1A gaming website called PCN recently interviewed Josh Robinson, a 3D artist with nine years of experience. The guy’s most notable gig was for Sony Online Entertainment (SOE) where he worked for many games such as the PlayStation 3 Engine Demo, Field Commander, Untold Legends 1 and 2 , Everquest 2 among many others. He was let go by Sony due to his comments about the PS3 and is now working for EA’s Xbox 360 game, Medal of Honor: Airborne.

The interview is a bit hefty so we’ll just give you the meatier parts of it. He earned the ire of the Sony execs because of an article he wrote about Sony’s showcase at E3.

Some gaming sites then took advantage of this and that’s where he got into trouble with the SOE honchos – the headline “PS3 artists bashes Sony” will of course not sit well with the SOE folks. Now, he speaks about what he thinks of the PS3 and this is what he had to say:

I have spent a lot of time on the 360 and have watched the ps3 and watched a lot of demos on it.  ItÂ’s alright but there are somethingÂ’s like when you are downloading you canÂ’t do anything else.  Why would you ever do that?  Also, if you go onto Gamespot or any other site displaying comparative screen shots of identical games, the Xbox 360 looks better for some reason.  It seems like the ps3 is washing things out a bit more.  Its ok, I donÂ’t think I will be buying one; IÂ’m not interested in spending that kind of money.

As to what words he has for the Nintendo Wii, he mentions that the Wii have a really strong connection in the beginning. He continued by saying that:

The Wii I think is a little more niche and I probably more like a 5 year system.  I just donÂ’t think it will have the longevity.  In terms of 3rd party developing, Nintendo has always done what they wanted.  Often times its some crazy off the wall Japanese style of game play or system and it always seems to work out for them.  So IÂ’m always surprised. I believe it may hinder them a bit, but I think 3rd party developers will actually find ways to create games using the Wii technology, rather than chose to not develop on it.

You could read the word-per-word account of the interview by clicking on our read link below.

Next-gen consoles - Image 1A gaming website called PCN recently interviewed Josh Robinson, a 3D artist with nine years of experience. The guy’s most notable gig was for Sony Online Entertainment (SOE) where he worked for many games such as the PlayStation 3 Engine Demo, Field Commander, Untold Legends 1 and 2 , Everquest 2 among many others. He was let go by Sony due to his comments about the PS3 and is now working for EA’s Xbox 360 game, Medal of Honor: Airborne.

The interview is a bit hefty so we’ll just give you the meatier parts of it. He earned the ire of the Sony execs because of an article he wrote about Sony’s showcase at E3.

Some gaming sites then took advantage of this and that’s where he got into trouble with the SOE honchos – the headline “PS3 artists bashes Sony” will of course not sit well with the SOE folks. Now, he speaks about what he thinks of the PS3 and this is what he had to say:

I have spent a lot of time on the 360 and have watched the ps3 and watched a lot of demos on it.  ItÂ’s alright but there are somethingÂ’s like when you are downloading you canÂ’t do anything else.  Why would you ever do that?  Also, if you go onto Gamespot or any other site displaying comparative screen shots of identical games, the Xbox 360 looks better for some reason.  It seems like the ps3 is washing things out a bit more.  Its ok, I donÂ’t think I will be buying one; IÂ’m not interested in spending that kind of money.

As to what words he has for the Nintendo Wii, he mentions that the Wii have a really strong connection in the beginning. He continued by saying that:

The Wii I think is a little more niche and I probably more like a 5 year system.  I just donÂ’t think it will have the longevity.  In terms of 3rd party developing, Nintendo has always done what they wanted.  Often times its some crazy off the wall Japanese style of game play or system and it always seems to work out for them.  So IÂ’m always surprised. I believe it may hinder them a bit, but I think 3rd party developers will actually find ways to create games using the Wii technology, rather than chose to not develop on it.

You could read the word-per-word account of the interview by clicking on our read link below.

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