Kynapse to be used in Larian Studios’ next-gen RPG

Larian Studios to use Kynogon's Kynapse AI engine

Kynogon and Larian Studios announced today that Larian Studios’ new role-playing game will be powered by Kynogon’s Kynapse A.I. engine, with the engine providing complex pathfinding solutions.

Kynogon’s technology is being used by some of the world’s leading game publishers like Sega and Lionhead Studios as well as industry leaders like British Aerospace. Kynapse is an A.I. engine that lets Non Player Characters move around in any 3D dynamic world, understand their environment, hide, communicate, cooperate, drive vehicles, and more for a more immersive game experience.

Independent game developer Larian Studios is currently working on a next-generation game that demands cutting-edge technology, hence the choice to use Kynapse. According to Swen Vincke, Managing Director at Larian Studios, “We are relying on multiple top-notch middleware solutions and Kynapse was smoothly integrated with all the other external technologies we are using.”

Vincke also added that the requirements for A.I. in the company’s upcoming game are “very challenging. We have thousands of characters running on very large and extremely dynamic terrains. Kynapse was the natural choice for our AI needs.”

Larian Studios to use Kynogon's Kynapse AI engine

Kynogon and Larian Studios announced today that Larian Studios’ new role-playing game will be powered by Kynogon’s Kynapse A.I. engine, with the engine providing complex pathfinding solutions.

Kynogon’s technology is being used by some of the world’s leading game publishers like Sega and Lionhead Studios as well as industry leaders like British Aerospace. Kynapse is an A.I. engine that lets Non Player Characters move around in any 3D dynamic world, understand their environment, hide, communicate, cooperate, drive vehicles, and more for a more immersive game experience.

Independent game developer Larian Studios is currently working on a next-generation game that demands cutting-edge technology, hence the choice to use Kynapse. According to Swen Vincke, Managing Director at Larian Studios, “We are relying on multiple top-notch middleware solutions and Kynapse was smoothly integrated with all the other external technologies we are using.”

Vincke also added that the requirements for A.I. in the company’s upcoming game are “very challenging. We have thousands of characters running on very large and extremely dynamic terrains. Kynapse was the natural choice for our AI needs.”

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