Mercenaries 2 co-op spilled: plus pirates and grappling hooks
GamesRadar had a look at the UK’s Official PlayStation Magazine and found a Mercenaries 2: World in Flames feature that spilled the guts of Pandemic Studios‘ open-world carnivale de kablooey across several pages. Games Radar didn’t spill the entire article, but they did reveal Merc2‘s multiplayer, pirates faction, and the grappling hook.
GR explains that Merc2‘s co-op multiplayer will work in a similar fashion to Gears of War‘s co-op multiplayer. Start your game, call a friend and invite him over, and celebrate Valentine’s Day by blowing a country’s internal politics sky high together.
“Mercenaries do not play alone in a (new) playground of destruction” must be World in Flames‘ official motto. Aside from Call a Friend, the player can also recruit your own army of (AI) mercenaries, a la Big Boss, and you will be rewarded with new missions and objectives.
If you remember the first Mercenaries, you’re aware then that the Russian Mafia are the One-Stop Chop-Shop for military hardware you normally shouldn’t be using without bleeding a lot. For World in Flames, it seems that they’ve either been replaced or joined by the Pirates: “Rastafarian warmongers who can sell you the tools of the hired-gun’s explosive trade,” it says in the GameRadar article (we’re assuming they got that from the magazine article). Rastafarian warmongers?
Oh yeah, the hook goes onto you and not onto the Pirates. Much like Just Cause (and Lost Planet), GR observed, your Mercs get a grappling hook. Handy to scale buildings, grab choppers in mid-air, Scorpion enemy soldiers, and water-ski (yes, they said water-ski).
GamesRadar had a look at the UK’s Official PlayStation Magazine and found a Mercenaries 2: World in Flames feature that spilled the guts of Pandemic Studios‘ open-world carnivale de kablooey across several pages. Games Radar didn’t spill the entire article, but they did reveal Merc2‘s multiplayer, pirates faction, and the grappling hook.
GR explains that Merc2‘s co-op multiplayer will work in a similar fashion to Gears of War‘s co-op multiplayer. Start your game, call a friend and invite him over, and celebrate Valentine’s Day by blowing a country’s internal politics sky high together.
“Mercenaries do not play alone in a (new) playground of destruction” must be World in Flames‘ official motto. Aside from Call a Friend, the player can also recruit your own army of (AI) mercenaries, a la Big Boss, and you will be rewarded with new missions and objectives.
If you remember the first Mercenaries, you’re aware then that the Russian Mafia are the One-Stop Chop-Shop for military hardware you normally shouldn’t be using without bleeding a lot. For World in Flames, it seems that they’ve either been replaced or joined by the Pirates: “Rastafarian warmongers who can sell you the tools of the hired-gun’s explosive trade,” it says in the GameRadar article (we’re assuming they got that from the magazine article). Rastafarian warmongers?
Oh yeah, the hook goes onto you and not onto the Pirates. Much like Just Cause (and Lost Planet), GR observed, your Mercs get a grappling hook. Handy to scale buildings, grab choppers in mid-air, Scorpion enemy soldiers, and water-ski (yes, they said water-ski).