Interesting enough, these four worlds adjust to character levels in your party. Supposedly, if you have a group separated by huge gaps in levels, some strong monsters will appear on the map and can only defeated by the most powerful in your team. At the same time, weaker monsters are going to spawn for those who haven't been gaining experience points.
Another worth noting is Too Human's combat which is often compared to Devil May Cry. We've heard that juggling enemies is important in Silicon Knight's offering, but now, we learn that aside from being able to easily execute attacks with the right stick, it's also possible to call summons out on the fly by using face buttons.
Too Human is expected to hit shelves later this year. If Silicon Knights reveals any new details pertaining to the promising action game, we're sure to keep you posted so watch this space!
