Nexus Studios: Warmonger to have Quake 3 Arena graphics on the PSP

Nexus Studios - Image 1

Here’s a pleasant surprise for those of us keeping regular tabs on the PSP homebrew scene: Nexus Studios has just updated the status of their first major homebrew project, Warmonger, and it’s a rosy-looking one indeed. No, there are no screenshots or even a demo to look at, but suffice to say the third-person shooter reads like it’s going to be a blast to play, if Steve Boyce is right on the money.

So, what’s the update all about? It’s pretty much Steve giving us a little backgrounder on the technological side of Warmonger, as well as what they’re aiming for the homebrew title to be capable of not only visual-wise but gameplay-wise, as well.

He explains that although he can’t show anything at the moment, the recent stress tests that they’ve performed with the in-game engine proves they can easily render huge, detailed environments at 60 fps – all without optimization. Wow.

If you can’t wrap your mind around that, Steve offers a contextual example: the Halo 1 Map that almost everyone else is familiar with, Blood Gulch. Now, imagine a map that’s approximately three times the width and two times the height of Blood Gulch being rendered with smooth, sharp graphics on your PSP at a stable speed, without any pop-up or anything of the sort, and you’d have a good idea of what Team Nexus is trying to do.

Impressive? Very much. And Steve reminds that while things are not quite set in stone just yet, the team will be heading into full-on production soon, hopefully by the middle of September. He also notes that there’s a possibility of Warmonger being delayed, as they want to make it the best game they could – but that too isn’t quite final, as the team itself is aiming for a 2007 release.

Good things coming from Nexus Studios indeed. Here’s to an early release of one of the more highly-anticipated homebrew games for the PSP, and you can check out the entire update from the Read link we’ve provided below.

Thanks to Steve Boyce for the tip!

Nexus Studios - Image 1

Here’s a pleasant surprise for those of us keeping regular tabs on the PSP homebrew scene: Nexus Studios has just updated the status of their first major homebrew project, Warmonger, and it’s a rosy-looking one indeed. No, there are no screenshots or even a demo to look at, but suffice to say the third-person shooter reads like it’s going to be a blast to play, if Steve Boyce is right on the money.

So, what’s the update all about? It’s pretty much Steve giving us a little backgrounder on the technological side of Warmonger, as well as what they’re aiming for the homebrew title to be capable of not only visual-wise but gameplay-wise, as well.

He explains that although he can’t show anything at the moment, the recent stress tests that they’ve performed with the in-game engine proves they can easily render huge, detailed environments at 60 fps – all without optimization. Wow.

If you can’t wrap your mind around that, Steve offers a contextual example: the Halo 1 Map that almost everyone else is familiar with, Blood Gulch. Now, imagine a map that’s approximately three times the width and two times the height of Blood Gulch being rendered with smooth, sharp graphics on your PSP at a stable speed, without any pop-up or anything of the sort, and you’d have a good idea of what Team Nexus is trying to do.

Impressive? Very much. And Steve reminds that while things are not quite set in stone just yet, the team will be heading into full-on production soon, hopefully by the middle of September. He also notes that there’s a possibility of Warmonger being delayed, as they want to make it the best game they could – but that too isn’t quite final, as the team itself is aiming for a 2007 release.

Good things coming from Nexus Studios indeed. Here’s to an early release of one of the more highly-anticipated homebrew games for the PSP, and you can check out the entire update from the Read link we’ve provided below.

Thanks to Steve Boyce for the tip!

Add a Comment

Your email address will not be published. Required fields are marked *