PS3 Good News Dept: Final Fantasy XIII/Versus XIII Will Use PS3’s Motion-Sensing

Cloud

For the past few weeks PS3 has been suffering from one bad press after another. While we report them as they come, we do feel sympathy for PS3 fans out there. I felt exactly the same way when movie critics had nothing but thumbs down for the preview reviews of Gigli and Swept Away – two films I bet with my friends could break Titanic‘s box office record. The movies flopped and I had to shave our eyebrows as punishment for my misplaced loyalty.

But never mind that! This is one PS3 news that isn’t a downer.

 

Square Enix revealed the company has plans to implement the PS3’s motion-sensing capabilities in its next generation games. In an interview with Electronic Game Monthly, SE’s game and character designer Tetsuya Nomura said they already have some ideas about how they would be using Sony’s Dual Shock PS3 controller’s functionality for both Final Fantasy XIII and Final Fantasy Versus XIII.

FFXIII originally planned to be released on PS2 but the company decided to bring it to PS3 along with FF Versus XIII as their first next generation Final Fantasy titles. According to SE game producer Yoshinori Kitase, they were “thinking about making FFXIII on PS2 and FFVersusXIII on a next-gen platform… altered that plan and decided to make both titles on PlayStation 3.” But it doesn’t mean the two games will overlap in terms of content. True, they have a common source of inspiration but SE says each world is completely separate and different. Characters within each world won’t meet each other for now although a crossover is a future possibility.


That’s one of the great things bout the FF franchise. Gamers are not required to play all the game titles to understand each game’s secrets. Kitase described the characters in each game as having their own distinct lives, even though there is this a common mythology that links the games together. The binding mythology is an element that is found in all facets of FFXIII, Versus XIII, and Agito XIII. SE says new projects could still arise all spawned by tale of the new mythology.

PS3The SE team also shared a glimpse of what FFXIII and FF Versus XIII will be like on PS3. FFXIII on PS3 will continue the traditions of the Final Fantasy series, meaning the active-time battle command system from the other titles. The major difference is that the battles would be faster resulting in reduced waiting time that afflicted previous versions.


On the other hand, FF Versus XIII will go far beyond the traditions. FF Versus XIII will not bea hybrid of Advent Children and KH2. It’s not a step up the KH battle system evolutionary ladder but “something new and different.”

The only bad news here is FFXIII’s release date, which is some time in 2007, while FF Versus XIII be available in 2008. Still, we wouldn’t mind waiting for such an ambitious project built for the PS3. The meeting of the two presents immense possibilities. And that could only mean more good news.

Via 1Up

Cloud

For the past few weeks PS3 has been suffering from one bad press after another. While we report them as they come, we do feel sympathy for PS3 fans out there. I felt exactly the same way when movie critics had nothing but thumbs down for the preview reviews of Gigli and Swept Away – two films I bet with my friends could break Titanic‘s box office record. The movies flopped and I had to shave our eyebrows as punishment for my misplaced loyalty.

But never mind that! This is one PS3 news that isn’t a downer.

 

Square Enix revealed the company has plans to implement the PS3’s motion-sensing capabilities in its next generation games. In an interview with Electronic Game Monthly, SE’s game and character designer Tetsuya Nomura said they already have some ideas about how they would be using Sony’s Dual Shock PS3 controller’s functionality for both Final Fantasy XIII and Final Fantasy Versus XIII.

FFXIII originally planned to be released on PS2 but the company decided to bring it to PS3 along with FF Versus XIII as their first next generation Final Fantasy titles. According to SE game producer Yoshinori Kitase, they were “thinking about making FFXIII on PS2 and FFVersusXIII on a next-gen platform… altered that plan and decided to make both titles on PlayStation 3.” But it doesn’t mean the two games will overlap in terms of content. True, they have a common source of inspiration but SE says each world is completely separate and different. Characters within each world won’t meet each other for now although a crossover is a future possibility.


That’s one of the great things bout the FF franchise. Gamers are not required to play all the game titles to understand each game’s secrets. Kitase described the characters in each game as having their own distinct lives, even though there is this a common mythology that links the games together. The binding mythology is an element that is found in all facets of FFXIII, Versus XIII, and Agito XIII. SE says new projects could still arise all spawned by tale of the new mythology.

PS3The SE team also shared a glimpse of what FFXIII and FF Versus XIII will be like on PS3. FFXIII on PS3 will continue the traditions of the Final Fantasy series, meaning the active-time battle command system from the other titles. The major difference is that the battles would be faster resulting in reduced waiting time that afflicted previous versions.


On the other hand, FF Versus XIII will go far beyond the traditions. FF Versus XIII will not bea hybrid of Advent Children and KH2. It’s not a step up the KH battle system evolutionary ladder but “something new and different.”

The only bad news here is FFXIII’s release date, which is some time in 2007, while FF Versus XIII be available in 2008. Still, we wouldn’t mind waiting for such an ambitious project built for the PS3. The meeting of the two presents immense possibilities. And that could only mean more good news.

Via 1Up

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