PSP homebrew – Rcomage v1.1.1
It took a while for homebrew dev ZiNgA BuRgA to release a new version of his excellent RCO manipulation/creation tool, but now his back to release a feature-pack update of Rcomage. More after the jump!
Download: Rcomage v1.1.1
It took a while for homebrew dev ZiNgA BuRgA to release a new version of his excellent RCO manipulation/creation tool, but now his back to release a feature-pack update of Rcomage.
Developer’s note:
Rcomage is a general RCO manipulation/creation tool, which I hope, will replace RCO Editor (and potentially rcotool in the future). It’s a CLI (command-line interface) however I’ve provided a simple Windows GUI to save you from remembering commands (though you may need to trawl through an XML file).
It currently only has two main functions – “dump” (dumps contents of an RCO) and “compile” (compiles an RCO from a dump). For modifying an RCO, you would dump it, modify the dump, then compile it. A dump will consist of an XML file, which contains all the metadata of the RCO (basically, it’s structure) as well as various resources, such as images, sounds etc.
Changelog:
- Add –ini-dir option to allow specifying INI directory for the CLI
- Add version tag 0x97 as a valid PS3 tag (fixes some issues with dumping RCOs from older PS3 firmwares) [thanks to Mr Shizzy for the samples]
- Export animtable tag constants to .ini file; also fix up PS3’s special MoveTo animation
- Minor modification to WAV parser – will now skip bytes if header specifies it
- Remove UTF-8 BOMs from dumped XML before the text values – seems to cause issues on some machines (and I don’t think it’s exactly valid anyway)
- Strip nulls from text (RCO Editor may add them)
- Replace the various “unknownInt1” name with “accelMode” – thanks to Vegetano1 for the find
For more info about the homebrew, please read the README povided in the download.
Download: Rcomage v1.1.1
Via [Endless Paradigm]