SOCOM: Confrontation Patch details for v1.30: Awards and Trophies
Patch v1.20 for SOCOM: Confrontation has just rolled out, but already, SCEA is prepping up for the next batch of updates. We’ve got the list of things to expect, so go check it out at the full article.
Enjoying v1.20 patch update for SCEA‘s SOCOM: Confrontation much? Good, cos now that tthe server load and stability issues have been addressed, we can get down and dirty with the good stuff.
The SOCOM team is reportedly setting their eyes on the next must-have updated, version 1.30, with the intention of fixing several more features (yes, including those trophies and SOCOM: Confrontation awards), squashing a bit more bugs, as well as respond to some requests from you guys.
Listed below are some of the items planned to be included in the next patch. Do note that they’re warning as early as now that some of the items may be delayed to a later updated, depending on whether or not their development will make it in time for the scheduled launch.
So given that, the list is not exactly a strict v1.30 update item, but at least you guys have a clear picture of what to expect in the coming patches.
New Features
- SOCOM Awards and PSN Trophies
- DTS audio support
- Add HUD and scoreboard opacity
- Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary)
- Spectator mode HUD turns off after brief interval
- Spectator camera look now respects user invert on/off setting
- Spectator camera pan now consistent with in game camera
- Add dive-to-prone
- Add lean control to d-pad
- Gear items stackable
- Extend post-round period
- Restrict RPGs and grenade launchers in ranked rooms
- Increase prone movement speed
- Adding support for lefty control configuration (analog stick functions swapped)
- Increase frag grenade effectiveness
- Prevent incorrect reload interruptions
Bug Fixes
- Fix animation issue when prone rolling near certain objects.
- Fix remaining issues with statistics gathering and display
- Fix bugs related to equipping of C4 in breach mode
- Fix occasional audio drop outs
- Fix last remaining framerate hitch when other clients late join
- Fix remaining stability issues
- Fix hostages being affected by smoke
We’ll be sure to update you on further details regarding v1.30 patch for SOCOM: Confrontation, so keep it posted here at QJ for more.
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