SOCOM: Fireteam Bravo – Screenshots, and European Boxart

Socom_ftb_logo_23cm         Socomftb_cover

  • Multiple Equipment Options
  • “Instant Action” Mission Replay and Multiplayer Gameplay
  • Interoperability with PlayStation®2 Through SOCOM 3: U.S. Navy SEALs

Sony Computer Entertainment Europe announce the spring 2006 release of a completely new title in the authentic military franchise, SOCOM: U.S. Navy SEALs Fireteam Bravo, developed exclusively for the PSP entertainment system.

Developed by Zipper Interactive, Inc. and created in association with U.S. Naval Special Warfare Command, SOCOM: U.S. Navy SEALs Fireteam Bravo offers fans of the multi-million selling franchise all-new, realistic missions in four international Areas of Operation (AO) exclusive to the PSP release. After successfully completing a level, players can replay the mission in an entirely new way through the “Instant Action” option, with different objectives, enemies and object placements. In addition, SOCOM: U.S. Navy SEALs Fireteam Bravo is one of the first PSP games to demonstrate interoperability with the PlayStation 2 with “crosstalk” title objectives.

Biohazard_1_copy Biohazard_2_copy Casbah_6_copy Casbah_12_copy

Casbah_20_copy Casbah_22_copy Clean_Sweep_5_copy Clean_Sweep_7_copy

For a balanced mix of quick action and traditional stealth gameplay, a streamlined control scheme optimally designed for PSP offers quick teammate commands and realistic lock-on targeting for enemy acquisition. Players can also customise their gameplay experience to play their favourite mission types e.g. Hostage Rescue, Demolition, etc as well as choose from more than 30 authentic weapon and equipment options to suit their combat style.

Clean_Sweep_13_copy High_altitude_1_copy High_altitude_13_copy High_altitude_21_copy

Lethal_Crossing_15_copy Lockdown_8_copy Market_day_2_copy Market_day_8_copy

Players will assume the role of a SEAL commander assisted by an AI teammate, as they battle enemies throughout the world in urban and rural warfare in 14 original missions. In addition, completion of an objective in one SOCOM game will affect the overall play experience in both games. Once a crosstalk task is completed, the player will be notified and is able to sync mission-critical data from PSP to PlayStation 2 through a USB connection.

Market_day_14_copy Short_Fuse_3_copy Undermining_Authority_2_copy Undermining_Authority_7_copy

SOCOM: U.S. Navy SEALs Fireteam Bravo brings the leading online PlayStation 2 game experience to PSP. Connect with other players through a wireless LAN connection in Ad Hoc mode or online in Infrastructure mode to enjoy the SOCOM online experience, whenever, wherever. Clans can be formed to compete in all of the classic SOCOM game types to increase individual and clan ranking.

Undermining_Authority_12_copy

With unique objectives and authentic SEAL gameplay that is adaptable to the player’s gaming style, SOCOM: U.S. Navy SEALs Fireteam Bravo is a compelling new military strategy title available only for PlayStation Portable.

Socom_ftb_logo_23cm         Socomftb_cover

  • Multiple Equipment Options
  • “Instant Action” Mission Replay and Multiplayer Gameplay
  • Interoperability with PlayStation®2 Through SOCOM 3: U.S. Navy SEALs

Sony Computer Entertainment Europe announce the spring 2006 release of a completely new title in the authentic military franchise, SOCOM: U.S. Navy SEALs Fireteam Bravo, developed exclusively for the PSP entertainment system.

Developed by Zipper Interactive, Inc. and created in association with U.S. Naval Special Warfare Command, SOCOM: U.S. Navy SEALs Fireteam Bravo offers fans of the multi-million selling franchise all-new, realistic missions in four international Areas of Operation (AO) exclusive to the PSP release. After successfully completing a level, players can replay the mission in an entirely new way through the “Instant Action” option, with different objectives, enemies and object placements. In addition, SOCOM: U.S. Navy SEALs Fireteam Bravo is one of the first PSP games to demonstrate interoperability with the PlayStation 2 with “crosstalk” title objectives.

Biohazard_1_copy Biohazard_2_copy Casbah_6_copy Casbah_12_copy

Casbah_20_copy Casbah_22_copy Clean_Sweep_5_copy Clean_Sweep_7_copy

For a balanced mix of quick action and traditional stealth gameplay, a streamlined control scheme optimally designed for PSP offers quick teammate commands and realistic lock-on targeting for enemy acquisition. Players can also customise their gameplay experience to play their favourite mission types e.g. Hostage Rescue, Demolition, etc as well as choose from more than 30 authentic weapon and equipment options to suit their combat style.

Clean_Sweep_13_copy High_altitude_1_copy High_altitude_13_copy High_altitude_21_copy

Lethal_Crossing_15_copy Lockdown_8_copy Market_day_2_copy Market_day_8_copy

Players will assume the role of a SEAL commander assisted by an AI teammate, as they battle enemies throughout the world in urban and rural warfare in 14 original missions. In addition, completion of an objective in one SOCOM game will affect the overall play experience in both games. Once a crosstalk task is completed, the player will be notified and is able to sync mission-critical data from PSP to PlayStation 2 through a USB connection.

Market_day_14_copy Short_Fuse_3_copy Undermining_Authority_2_copy Undermining_Authority_7_copy

SOCOM: U.S. Navy SEALs Fireteam Bravo brings the leading online PlayStation 2 game experience to PSP. Connect with other players through a wireless LAN connection in Ad Hoc mode or online in Infrastructure mode to enjoy the SOCOM online experience, whenever, wherever. Clans can be formed to compete in all of the classic SOCOM game types to increase individual and clan ranking.

Undermining_Authority_12_copy

With unique objectives and authentic SEAL gameplay that is adaptable to the player’s gaming style, SOCOM: U.S. Navy SEALs Fireteam Bravo is a compelling new military strategy title available only for PlayStation Portable.

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