Sony: Developing on PS3 first will lead to better games on the Xbox 360

Xbox 360 logo - Image 1As of now, a lot of next-gen games are being developed for the Xbox 360 natively and are later ported to the PlayStation 3 to come up with cross-platform releases. A Sony VP, however, thinks the PS3 can pull a switcheroo to make the quality of gaming better for both platforms. More after the jump.

PS3 silver - Image 1 The one-year headstart that the Xbox 360 had over its competitors has resulted in many developers making the console their native development platform. As it stands, a lot of cross-platform releases between the Xbox 360 and the PlayStation 3 start out as Xbox 360 projects, and are later ported to the PS3.

Sony‘s VP for product marketing Scott Steinberg understands this, but says the trend will change significantly in the years to come. He says third-party developers are starting to pick up on the potential of the PS3 hardware and should make it their native development platform at the end of the day.

Steinberg also said that doing so will not only improve the quality of third-party games on the PS3, but should make their Xbox 360 counterparts look better. He called this move a “no-brainer” and explained the idea in an interview with Games Industry. We quote:

We’re now in our third and fourth generations with first party, and that will start to create some distance with the competition – from our standpoint – but as the third parties begin to move their development to native PS3 and port down to other platforms, they’ll start to see their games’ fidelity getting better and better – and in fact I think even Xbox 360 games will start to look better as a result.

There’s a historical fact of having the [Xbox 360] dev kits first, so there’s the thought of porting down to the late arrivals, but I think that Burnout (Paradise) is a great example of a game that shipped fairly recently that showed what you can do if you start originally on PS3, and we’ve seen and heard more of that from our third party publisher relations group.

If this is true, then fans of both game systems should benefit from it. After all, nobody loses with better-quality games.


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Via Games Industry

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