Spider-Man 3 for the Wii/PSP interview
Spider-Man 3 for the Xbox 360 and the Playstation 3 have been given a lot of publicity lately, but what about the Wii and PSP versions of the game? IGN caught up with Vicarious Visions’ CEO Karthik Bala and controls designer Jonathan Mintz to ask them what web-slinging would be like with the Nunchuk and the Wiimote.
Because of the limitations of hardware, the two claim that Spider-Man 3 for the PSP and the Wii will be different. The PSP version will offer a free roaming city gameplay on a handheld while with the Wii, the Wiimote and the Nunchuk become the players’ webslingers.
The PSP and PS2 versions also have some storylines that don’t appear on the PS3/X360 versions, because the makers didn’t want the versions to be exactly the same.
The Spider-Man 3 team originally toyed with the idea of making a first-person shooter of the game, but didn’t pursue it because the web-slinging hero moves too quickly and fluidly. But they did make camera control interesting in the Wii game. To look around freely, players can hold the C button and tilt the nunchuk horizontally or vertically.
Mintz says that the Nunchuk and Wiimote become Spidey’s left and right hands in the game. Web lines are cast out by holding the B button and flicking the controllers. Swinging the Wiimote left or right does melee attacks, holding down the B button fires web splats, and moving the Wiimote in a circle does a classic web rodeo.
The developers say that because of the closer interaction in the Wii game, playing as Spider-Man will make gamers feel more powerful, and vicious, especially when playing in the Black Suit. There are also unlockables on the Wii version that won’t be obtained on the PS3/X360 versions so fans, watch out. Spider-Man 3 for the Wii comes out early in May.
Via IGN
Spider-Man 3 for the Xbox 360 and the Playstation 3 have been given a lot of publicity lately, but what about the Wii and PSP versions of the game? IGN caught up with Vicarious Visions’ CEO Karthik Bala and controls designer Jonathan Mintz to ask them what web-slinging would be like with the Nunchuk and the Wiimote.
Because of the limitations of hardware, the two claim that Spider-Man 3 for the PSP and the Wii will be different. The PSP version will offer a free roaming city gameplay on a handheld while with the Wii, the Wiimote and the Nunchuk become the players’ webslingers.
The PSP and PS2 versions also have some storylines that don’t appear on the PS3/X360 versions, because the makers didn’t want the versions to be exactly the same.
The Spider-Man 3 team originally toyed with the idea of making a first-person shooter of the game, but didn’t pursue it because the web-slinging hero moves too quickly and fluidly. But they did make camera control interesting in the Wii game. To look around freely, players can hold the C button and tilt the nunchuk horizontally or vertically.
Mintz says that the Nunchuk and Wiimote become Spidey’s left and right hands in the game. Web lines are cast out by holding the B button and flicking the controllers. Swinging the Wiimote left or right does melee attacks, holding down the B button fires web splats, and moving the Wiimote in a circle does a classic web rodeo.
The developers say that because of the closer interaction in the Wii game, playing as Spider-Man will make gamers feel more powerful, and vicious, especially when playing in the Black Suit. There are also unlockables on the Wii version that won’t be obtained on the PS3/X360 versions so fans, watch out. Spider-Man 3 for the Wii comes out early in May.
Via IGN