Star Wars Galaxies test center update notes

The updated notes for the Star Wars Galaxies test center have been released. Lots of improvements and changes are set to take place in the near future, most notably some much needed combat changes. Very soon, we will no longer have to deal with large mobs repeatedly moving out of our combat range! Read the full set of testing notes at the link below.

These are items that are being prepared to be published on Live Galaxies in the future.

Combat

  • Improved ranged attack calculations. Players should notice that they can use ranged attacks from the full distance away from a target.
  • Large creatures in melee combat will no longer repeatedly move out of a player’s melee range.
  • PvP Combat Only: If a player attacks another player with a Damage-Over-Time (DoT) effect, both the attacker and the defender will remain in combat mode for the duration of the DoT.

The updated notes for the Star Wars Galaxies test center have been released. Lots of improvements and changes are set to take place in the near future, most notably some much needed combat changes. Very soon, we will no longer have to deal with large mobs repeatedly moving out of our combat range!

These are items that are being prepared to be published on Live Galaxies in the future.

Combat

  • Improved ranged attack calculations. Players should notice that they can use ranged attacks from the full distance away from a target.
  • Large creatures in melee combat will no longer repeatedly move out of a player’s melee range.
  • PvP Combat Only: If a player attacks another player with a Damage-Over-Time (DoT) effect, both the attacker and the defender will remain in combat mode for the duration of the DoT.


Loot

  • Newly Looted weapons from Kashyyyk can now be sold to a Junk Dealer.
  • Added stealth clothing loot drops to level 81-90 elite mob loot table.


User Interface

  • Japanese text can now be properly entered into dialogue boxes (Example: House Admin Terminal).

 

Test Center Specific Update Notes

These are pre-live publish items that are known issues or community reported items you may have noticed on Test Center.

Art

  • Fixed an issue with the art (mesh) for man-catcher posts.


Character Builders (Blue Frogs)

  • Added Spy Camouflage gear to the Blue Frog.
  • Added a menu item to the Blue Frog that will grant access to the Death Watch Bunker.


Profession: Entertainer

  • Players who started, but did not complete the Theater Manager’s �Crowd Pleaser� quest and did not use the new dance/song scroll before Publish 25 will be able to talk to the Theater Manager to have their dances or songs granted.


Profession: Jedi

  • Visual effects for Choke and Mind Trick have a temporary replacement for their visual effects while the new visual effects are being created.
  • The Focus of Life self heal will now properly protect a Jedi from Bleeding Wounds.
  • The Jedi Mind Trick animation will no longer use the injection animation.
  • Added visual effects for Force Run, Jun Ma Disciplines and Force Shock.


Profession: Spy

  • Decreased the Action costs for the Spy special ability “Vanish”.


User Interface

  • The ESC key should work properly. Pressing ESC once will clear your target. Pressing it a second time will open your game menu and pressing it a third time will close the game menu.
  • Pressing the ESC key to clear your target will now work with Heavy Weapons equipped.
  • Non-targeting special abilities with Heavy Weapons equipped should now work properly indoors.

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