Super Mario Toy v0.7: improved AI, new features, bug fixes, more

PSP Homebrew info and download: Super Mario Toy - Image 1PSP homebrew developer Pjeff has released the latest version to Super Mario Toy. Now on version 0.7, the game has tons of new additions to make it even more fun, challenging, and nostalgic. Check out the full article to find out what the changes are since v0.5.

Download: Super Mario Toy v0.7
Download: Super Mario Toy v0.7 (FW 1.5)

PSP Homebrew info and download: Super Mario Toy - Image 1PSP Homebrew info and download: Super Mario Toy - Image 2PSP Homebrew info and download: Super Mario Toy - Image 3

A new build is out for Super Mario Toy from PSP homebrew developer Pjeff. Now on version 0.7, the program has a lot of new features, as well as improved AI, bug fixes, and various little improvements here and there.

If you’re not familiar with Super Mario Toy, it’s essentially a platformer game with RPG-ish elements to it. It also has several classic minigames (like Pacman and Space Invaders) remade with a Mario theme.

Unfortunately, the game is still in its original French, but it’s still fun nonetheless. Please note that the program does not provide a readme, but you can check out our previous articles for more info on the homebrew game.

Here’s the machine-translated changelog for Super Mario Toy since version 0.5. The download is at the very bottom:

ATTENTION, in the version it  is recommended to remove any backup files present (if there is one) The launch of games are too old and will plenter the games.

MANAGEMENT SAVES-FUNCTIONAL

  • (Backing up all the settings of games, money …. but delivered a Zero possitions of characters when we continue the party)
  • Fixed crashes intenpestif during the games.
  • Fixed-egualement annimation to the problem of water, and other flower that this move by changing the map.
  • Quit menu inventory with the key round.
  • Change the intelligence of enemies for mario corner and increase in the difficulter.
  • Screen-loading between each map in some mini games.
  • Change of artificial intelligence for the personal map rpg he does any more stops 30 seconds (see any more)
  • Fixed bug many of the menu (including the return to the menu again, bug display, menu credit …)
  • Fixed-mario during dialogues houses there would disappear over (more magic trick)
  • Add the joystick in homes (it was an oversight on my part)
  • Adding a symbol above each character and discussing.
  • Changes in pacman, the player and warned that they are taking a bonus.
  • Fixed-certainne part of collitions on the map rpg (normally no longer has travert objects or otherwise)
  • Correction of collitions between the characters and the player. The personal is now impassable
  • Setting relationship earn money in the mini games with the money of RPG.
  • When you leave a mini games or when one dies on LOSES lives in the RPG.
  • You can lose all the life in deffinitivement rpg and die and start the games
  • Donald can now move this and I mid image during a mini dialogues.
  • Amend dialogues and to check the spelling. By kamelancien458
  • Fixe menu pause in the mini games.
  • Correction of a collitions The interrieur houses with decords and Personal
  • Adding FLAMBYBY and kamelancien458 credit from the menu Section BETA tester (Thanks to the two of them for bug reports and their idea).
  • Added a loading screen in Sudan for the games and between each loading rpg (house, another map ..)
  • Expansion of the map for the first rpg, we can go further in place.
  • Coliration of certainne part of the text for important word in the RPG.
  • Adding Certainne Interessante function in the menu as RPG start of the hour, the battery info …

Old updates:

  • Adding a mini games mario Bros Classic (accessible from the menu in the menu bonnus and princippal IN THE GAMES after having won the First Mini 4 games (by the first girl on the map with red hair))
  • Fixed bug in the Mini space invader games (when the enemy arrived at the bottom of the screen (you lose a life, and it puts everyone else at the top)
  • Change in the number of shooting into space for the enemy invadeur (easier and increases depending on the level)
  • Explosion enemies in space invadeur when it is touched.
  • Adding an effect in the main menu and the menu bonnus when it launches a mini games.
  • Added a menu credit (and likely to be further amended)
  • Add the +1 in the duckhunt.
  • Changing the start menu of any mini games, possibiliter to leave or take a break
  • Modification of the first card in the Pacman as too long and innutile.
  • Changing the speed in pacman.
  • USE joystick for all the games (but for me not a 100%, perhaps a review)
  • Possibiliter to pass intro by pressing start
  • Adding music for each mini-games

Download: Super Mario Toy v0.7
Download: Super Mario Toy v0.7 (FW 1.5)

Via XtreamLua

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