Supreme Commander 2 gets balancing and tuning update

supcom_thumbA new patch for Gas Powered Games’ real-time strategy sequel, Supreme Commander 2, is now available. The automatic update, now available on the Steam client includes a bunch of balancing and tuning changes.

 

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A new patch for Gas Powered Games’ real-time strategy sequel, Supreme Commander 2, is now available. The automatic update, now available on the Steam client includes a bunch of balancing and tuning changes.

 

Patch notes:

  • Mobile Artillery Damage Radius decreased to 5. Was 6. Cost increased to 54m/120e. Was 50m/115e.
  • Long Range Artillery Damage Radius increased to 6. Was 3.
  • Cybran ACU TML Damage decreased to 200. Was 400.
  • UEF ACU TML research cost increased from 3 to 5. Damage reduced from 200 to 120.
  • Cybran ACU Anti-Air research cost increased from 4 to 6.
  • UEF ACU Anti-Air prerequisite changed to Health II.
  • UEF ACU Range boost reduced from +50% to +25%.
  • UEF ACU Damage research cost increased from 3 to 4.
  • UEF ACU Health research cost increased from 2 to 3.
  • UEF ACU Artillery research cost increased from 6 to 7. Rate of Fire decreased from 0.3 to 0.2.
  • Kraken cost decreased by 15%.
  • Wilfindja cost decreased by 15%.
  • Speed Reducing Mega Armor now uses Damage reduction instead of increasing Health.
  • Reduces damage by 50%.
  • Illuminate PD shield upgrade Health increased to 1000. Was 800.

 

 

 

Via [Steam]

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