Tabula Rasa – Why should we want this game?

Stealth female concept artWhat in the world is Tabula Rasa and why should we bother checking out, or even trying out this MMO? Blizzard‘s Burning Crusade is coming out on January, there’s Guild Wars Nightfall, why should I give a damn about Tabula Rasa?

Why should we care about this game? The storyline? So far, the backstory is your standard post-apocalyptic Sci-Fi fare. Nothing really new. Aliens go to earth, wipe things out, the world starts anew. Clean slate. Nothing new. Done and explored before. But what about the thicker-than-cream-soup betrayal plot? Nope. Knights of the Old Republic has explored the betrayal bit already. Not convinced.

What about the character design? Oh yeah, guys in suits fighting ugly-looking insect aliens. Nuh-uh nope. Beautiful as the screenshots may be, no. It isn’t really exciting and new. It all looks like an ugly version of Halo mixed in with Star Wars.

What about the gameplay? What about the fact that in some planets, the gravity will be a bit different? What about the fact that the gameplay is a mix of MMORPG and Shooter? What about the huge choice of weaponry? What about those cool looking gameplay videos? What about the news that the development team is listening to cries in the Beta Test that people want Melee weapons, and the rumors that things like lightsabers will show up? Yawn. No not interested.

So what is it about Tabula Rasa that makes us want to play it?

Richard Garriot.

The guy responsible for Ultima. That’s credibility right there.

Of course you guys can all accuse us of being a bit too snooty in the first four paragraphs, but there’s reverse psychology for you.

Stealth female concept artWhat in the world is Tabula Rasa and why should we bother checking out, or even trying out this MMO? Blizzard‘s Burning Crusade is coming out on January, there’s Guild Wars Nightfall, why should I give a damn about Tabula Rasa?

Why should we care about this game? The storyline? So far, the backstory is your standard post-apocalyptic Sci-Fi fare. Nothing really new. Aliens go to earth, wipe things out, the world starts anew. Clean slate. Nothing new. Done and explored before. But what about the thicker-than-cream-soup betrayal plot? Nope. Knights of the Old Republic has explored the betrayal bit already. Not convinced.

What about the character design? Oh yeah, guys in suits fighting ugly-looking insect aliens. Nuh-uh nope. Beautiful as the screenshots may be, no. It isn’t really exciting and new. It all looks like an ugly version of Halo mixed in with Star Wars.

What about the gameplay? What about the fact that in some planets, the gravity will be a bit different? What about the fact that the gameplay is a mix of MMORPG and Shooter? What about the huge choice of weaponry? What about those cool looking gameplay videos? What about the news that the development team is listening to cries in the Beta Test that people want Melee weapons, and the rumors that things like lightsabers will show up? Yawn. No not interested.

So what is it about Tabula Rasa that makes us want to play it?

Richard Garriot.

The guy responsible for Ultima. That’s credibility right there.

Of course you guys can all accuse us of being a bit too snooty in the first four paragraphs, but there’s reverse psychology for you.

Add a Comment

Your email address will not be published. Required fields are marked *