The Game Musketeers interviews CuppaJo

some TR scenes - Image 1The Game Musketeers caught up with April Burba, Tabula Rasa‘s community Manager, whom everybody knows as CuppaJo. The Texas-girl shared some insights on Tabula Rasa, discussing the vision that NCSoft wants to impart with their sci-fi MMOG.

Things are picking up speed, said CuppaJo, when asked about the development of TR and its shipment Fall of this year. People have been wondering what’s been taking the TR people so long with the development, but CuppaJo says that they’ve only started working on the current version of the game for 3 years, an average in MMOG development.

When asked about how TR will handle bypassing the pitfalls of other non-successful first-person shooter MMOG’s, the community Manager responds by saying that TR is not really an FPS MMOG but rather, more of an action RPG. Playing TR is a more visceral experience, she says, and it will cater to the MMORPG purist because it’s still an RPG, only less boring.

According to her, the team feels like they’ve reached the last days of the first evolution of MMOs, embarking on a new evolution playing the game, not the interface. Some innovations that they’d like to have to get sci-fi MMOG’s to be more successful are their Character Cloning system and Ethical Parables.

If CuppaJo could change anything about TR, she says that it’ll be to add a global voice announcement system for events and server announcement – so we’d look forward to that. In the meantime, CuppaJo leaves an endnote that Closed Beta invites are going to be sent out in several weeks.

Via The Game Musketeers

some TR scenes - Image 1The Game Musketeers caught up with April Burba, Tabula Rasa‘s community Manager, whom everybody knows as CuppaJo. The Texas-girl shared some insights on Tabula Rasa, discussing the vision that NCSoft wants to impart with their sci-fi MMOG.

Things are picking up speed, said CuppaJo, when asked about the development of TR and its shipment Fall of this year. People have been wondering what’s been taking the TR people so long with the development, but CuppaJo says that they’ve only started working on the current version of the game for 3 years, an average in MMOG development.

When asked about how TR will handle bypassing the pitfalls of other non-successful first-person shooter MMOG’s, the community Manager responds by saying that TR is not really an FPS MMOG but rather, more of an action RPG. Playing TR is a more visceral experience, she says, and it will cater to the MMORPG purist because it’s still an RPG, only less boring.

According to her, the team feels like they’ve reached the last days of the first evolution of MMOs, embarking on a new evolution playing the game, not the interface. Some innovations that they’d like to have to get sci-fi MMOG’s to be more successful are their Character Cloning system and Ethical Parables.

If CuppaJo could change anything about TR, she says that it’ll be to add a global voice announcement system for events and server announcement – so we’d look forward to that. In the meantime, CuppaJo leaves an endnote that Closed Beta invites are going to be sent out in several weeks.

Via The Game Musketeers

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