Tokyo Game Show 2007 on the roll: event outline detailed

The Computer Entertainment Supplier’s Association (CESA) has recently released an official announcement ticking off the need-to-know facts of this year’s Tokyo Game Show (TGS). The freshly wired press release claimed that an anticipated 168 exhibitors will strut their stuff on 1,708 booths over eight spacious halls in Makuhari Messe, Mihama-ku, Chiba City starting September 20, 2007.

Tokyo Game Show 2007 on the roll: event outline detailed - Image 1 

From 2007 onwards, the TGS will serve as a essential part in Japan’s International Contents Festival (CoFesta). And while it will serve as a bid for major publishers towards the end-of-year season of software releases, it will also bring mobile telephony forward to the tech-savvy masses, courtesy of special sponsor NTT DoCoMo.

TGS2007, extending its show to four days for the first time, will also be introducing new exhibitors from around the world, including companies from The Netherlands, Sweden and Thailand, adding to the 51 international participating exhibitors from the US, UK, Canada, Australia, Korea, Taiwan, Hong Kong and China.

The business leg of the event is also stretched to two full days, a conclusion of which is succeeded with open exhibition to a targeted gathering of 180,000 attendees on September 22-23. The first two days of the Nikkei co-organized event will be open only to attendees with business in mind, touting a TGS Forum 2007 program keynoted by none other than Kazuo Hirai, Sony Computer Entertainment’s (SCE) president and group CEO.

Need to know more? Then head on over to the full article, right after the jump!

The Computer Entertainment Supplier’s Association (CESA) has recently released an official announcement ticking off the need-to-know facts of this year’s Tokyo Game Show (TGS). The freshly wired press release claimed that an anticipated 168 exhibitors will strut their stuff on 1,708 booths over eight spacious halls in Makuhari Messe, Mihama-ku, Chiba City starting September 20, 2007.

Tokyo Game Show 2007 on the roll: event outline detailed - Image 1 

From 2007 onwards, the TGS will serve as a essential part in Japan’s International Contents Festival (CoFesta). And while it will serve as a bid for major publishers towards the end-of-year season of software releases, it will also bring mobile telephony forward to the tech-savvy masses, courtesy of special sponsor NTT DoCoMo.

TGS2007, extending its show to four days for the first time, will also be introducing new exhibitors from around the world, including companies from The Netherlands, Sweden and Thailand, adding to the 51 international participating exhibitors from the US, UK, Canada, Australia, Korea, Taiwan, Hong Kong and China.

The business leg of the event is also stretched to two full days, a conclusion of which is succeeded with open exhibition to a targeted gathering of 180,000 attendees on September 22-23. The first two days of the Nikkei co-organized event will be open only to attendees with business in mind, touting a TGS Forum 2007 program keynoted by none other than Kazuo Hirai, Sony Computer Entertainment’s (SCE) president and group CEO.

His speech, currently bannered as “A look at our business strategy toward new growth: the expanding PlayStation world,” will be free of admission charges and will take place at the International Conference Hall.

TGS2007 visual theme: Link in, Reach out, To the World - Image 1The theme of the event will coincide with the main visual theme selection (see image to the right), entitled “Link in, Reach out, To the World,” and will tackle four main topics on “Online Games,” “Characters,” “Mobile Phone Games,” and “Finance and Marketing” in their respective discussion sessions

The Forum will also tackle the introduction of new gamers into the gaming community’s midst, including female gamers thanks to noteworthy portable game consoles and handhelds.

The current list of game-related companies to attend the event follows, but is subject to change in case of last-minute announcements. Reportedly, Nintendo is not currently listed as either exhibitor nor guest, but even this early out in July, many things can change.

  • 3DV Systems
  • Acquire Corporation
  • AIM Co., Ltd. (under Thailand Pavilion)
  • Arc System Works Co., Ltd.
  • Auran Pty Ltd (under Australian Pavilion)
  • BANPRESTO
  • Broccoli Co., Ltd
  • CAPCOM Co., Ltd.
  • Corcell Co., Ltd. (under Thailand Pavilion)
  • CyberPlanet Interactive Co., Ltd. (under Thailand Pavilion)
  • D3Publisher
  • Digidream Studio Co., Ltd. (under Thailand Pavilion
  • Enterbrain
  • Fuzzyeyes Studio Pty Ltd (under Australia Game Pavilion)
  • Game Square Co., Ltd. (under Thailand Pavilion)
  • Halfbrick Studios Pty Ltd (under Australia Game Pavilion)
  • Hudson Soft Co., Ltd.
  • InterServ International Inc. (under Taiwan Game Pavilion THCA)
  • Jaleco, Ltd.
  • Joymaster Inc. (under Taiwan Game Pavilion THCA)
  • KDDI Corporation
  • Koei Co., Ltd.
  • KONAMI
  • Krome Studios Pty Ltd (under Australia Game Pavilion)
  • Lager Interactive Inc. (under Taiwan Game Pavilion THCA)
  • Level-5, Inc.
  • Marvelous Entertainment
  • Mega Entertainment Co., Ltd. (under Taiwan Game Pavilion TAITRA)
  • Microsoft Co., Ltd.
  • Monomania Co., Ltd. (under Thailand Pavilion)
  • Namco Bandai Games, Inc.
  • NTT DoCoMo, Inc.
  • SEGA Corporation
  • SNK Playmore
  • Sony Computer Entertainment, Inc.
  • Square Enix Co., Ltd. (with Square Enix Music)
  • TAITO Corporation
  • Tecmo, Ltd.
  • Tomy Company, Ltd.
  • Unalis Co., Ltd. (under Taiwan Game Pavilion THCA)
  • UserJoy Technology Co., Ltd. (under Taiwan Game Pavilion TAITRA)
  • Winking Entertainment Corporation (under Taiwan Game Pavilion THCA)
  • XPEC Entertainment Inc. (under Taiwan Game Pavilion THCA)
  • Yudo Inc.

Other firms are listed in mobile and investment categories, totalling to a tally of 168 exhibitors as of July 31, 2007.

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