Tracy Muniz on WWE Smackdown vs. Raw 2007’s appeal

WWE Smackdown vs. Raw 2007No doubt, wrestling has been quite an appeal to most people. Of course, others complain about its blatant violence, yadayada, but that doesn’t overrule the fact that wrestling is a form of entertainment, and people are attracted to it. There’s something intriguing about the carnivalesque display of bodies smashing and bashing each other, in defiance of society’s stringent norms regarding what to like, what to display, and what to think.

Okay, forget about the pseudo-academical stuff I just mentioned. Let’s go take a look on the real expert’s take on the said matter, as our source recently had an interview with THQ‘s senior brand manager Tracy Muniz.

Thanks to wrestling’s casual fans! Next Gen reported that there has been an increase in demand for THQ’s Smackdown vs. Raw 2007 (released for the PSP, PS2 and Xbox 360), and Muniz attributes it to the “casual fans”: people not really into hardcore gaming or fanboyism, but those who watch WWE and are probably into fighting games as well. Moreover, the next gen release of the said game to Xbox 360 boosted further interest due to the “snazzy graphics.”

Continued growth by reaching out to casual fans. Muniz says that because “the real growth on an annual basis comes from those casual fans,” THQ is going to focus on reaching out to that particular audience more, while maintaining the hardcore wrestling fans as well.

WWE Smackdown vs. Raw 2007No doubt, wrestling has been quite an appeal to most people. Of course, others complain about its blatant violence, yadayada, but that doesn’t overrule the fact that wrestling is a form of entertainment, and people are attracted to it. There’s something intriguing about the carnivalesque display of bodies smashing and bashing each other, in defiance of society’s stringent norms regarding what to like, what to display, and what to think.

Okay, forget about the pseudo-academical stuff I just mentioned. Let’s go take a look on the real expert’s take on the said matter, as our source recently had an interview with THQ‘s senior brand manager Tracy Muniz.

Thanks to wrestling’s casual fans! Next Gen reported that there has been an increase in demand for THQ’s Smackdown vs. Raw 2007 (released for the PSP, PS2 and Xbox 360), and Muniz attributes it to the “casual fans”: people not really into hardcore gaming or fanboyism, but those who watch WWE and are probably into fighting games as well. Moreover, the next gen release of the said game to Xbox 360 boosted further interest due to the “snazzy graphics.”

Continued growth by reaching out to casual fans. Muniz says that because “the real growth on an annual basis comes from those casual fans,” THQ is going to focus on reaching out to that particular audience more, while maintaining the hardcore wrestling fans as well.

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