Turok video: get up close and personal with dinosaurs

It’s been a while since we last heard from Turok, and we can’t blame you guys if some have no idea what this is about (no thanks to a gazillion of other FPSes out there). That said, we could use a recap for the sorry mortals who missed this bad ass series.

Dating back to the days of N64, there was this game in which players could arm themselves with futuristic weapons as they explore a jungle in fear of getting eaten alive – by dinosaurs. This ain’t your generic Jurassic Park fanfare; Turok was received well enough to establish a name of its own.

After several games the series spawned, Turok is finally going next-gen (PS3, Xbox 360) thanks to Disney Interactive Games and developer Propaganda Games. So far, we know that the hero is ex-black ops specialist Joseph Turok set in an entirely new planet to track down his former mentor.

To get an idea of what to expect, here’s game director Joel Manners in an interview with IGN as he talks about the massive scope of the game, the living, breathing jungle, cinematic close combat, and a huge variety of explosive weapons at the player’s disposal.

We hate to make you wait, so here’s the video. Enjoy!

 

It’s been a while since we last heard from Turok, and we can’t blame you guys if some have no idea what this is about (no thanks to a gazillion of other FPSes out there). That said, we could use a recap for the sorry mortals who missed this bad ass series.

Dating back to the days of N64, there was this game in which players could arm themselves with futuristic weapons as they explore a jungle in fear of getting eaten alive – by dinosaurs. This ain’t your generic Jurassic Park fanfare; Turok was received well enough to establish a name of its own.

After several games the series spawned, Turok is finally going next-gen (PS3, Xbox 360) thanks to Disney Interactive Games and developer Propaganda Games. So far, we know that the hero is ex-black ops specialist Joseph Turok set in an entirely new planet to track down his former mentor.

To get an idea of what to expect, here’s game director Joel Manners in an interview with IGN as he talks about the massive scope of the game, the living, breathing jungle, cinematic close combat, and a huge variety of explosive weapons at the player’s disposal.

We hate to make you wait, so here’s the video. Enjoy!

 

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