Ubisoft scores good first quarter sales, Splinter Cell: Conviction delay confirmed

Ubisoft logo - Image 1Ubisoft‘s on a definite roll this time around, with the company enjoying good sales numbers in the first quarter thanks to a boost afforded by the release of games such as Assassin’s Creed (Xbox 360, PS3, PC), Tom Clancy’s Rainbow Six Vegas 2 (Xbox 360, PlayStation 3, PC), and others. There’s just one little snag, however, with the confirmation of Splinter Cell: Conviction‘s delay. More details in the full article.

Splinter Cell Conviction Ubisoft - Image 1It’s been a good year for Ubisoft, who enjoyed good sales numbers for the first quarter of 2008. Jacked up with previous multiplatform releases such as Assassin’s Creed (Xbox 360, PS3, PC), Tom Clancy’s Rainbow Six Vegas 2 (Xbox 360, PlayStation 3, PC), and Rayman Raving Rabbids, Ubisoft managed to garner a healthy 26% growth to 169 million Euros (around US$ 265 million).

Ubisoft’s Games for Everyone brand has also played a major role in its success. The brand includes titles such as Petz, Imagine, and the My Coach series of games. My Weight Loss Coach, for one, got off to a promising start according to its latest press wire.

For the second quarter of fiscal year 2008-2009, gamers can expect the following releases:

  • Brothers in Arms: Hell’s Highway (PC, PS3 and Xbox 360)
  • Soul Calibur 4 (European release, Xbox 360, PlayStation 3)
  • More casual games for the Nintendo platforms Wii and DS

How about Splinter Cell: Conviction (Windows, Xbox 360), you ask? It’s confirmed to be pushed back to a fiscal 2009-2010 release, quite a few paces behind the previously announced fourth quarter of 2008-2009. Ubisoft’s Yves Guillemot explained the reason for the setback:

Splinter Cell is a very important franchise for Ubisoft and we have high anticipation for this game. It is a major product and we want it to be able to catch all the gameplay opportunities it is offering to us today. There are lots of opportunities that we want to take and so that is why we can give [them] a little bit more time to make sure it can become a huge product

As long as it means that the game will turn out to be good, then it’s better to just grin and bear with the delay. More updates to come.


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