Unamed RPG Release 2: tile map changed, menu added, save option
November 4, 2008
PSP homebrew dev corytheidiot1 has released the second version of Unamed RPG, complete with guest star Axel! The tile map has been changed, and a menu was added. It even has a save feature now. Details after the link.
Download: Unamed RPG (QJ Release 2)
Visit: QJ.NET PSP Development Forums
PSP homebrew dev corytheidiot1 has released the second version of Unamed RPG, complete with guest star Axel! The tile map has been changed, and a menu was added. It even has a save feature now. Here’s the changelog:
About this release:
- I am still using temporary sprites, so forgive the horrible looking NPC in the building.
- The only thing in the menu that does not do anything is “Enable Extras”.
- If you enable USB mode you can not disable it.
New:
- Tile Map (Tile map collisions still don’t work)
- You can go into the building by walking to the door and pressing “X”.
- Menu added with several functions
- Works way better than previous release
- Sleep mode now works without crashing and needing to be restarted
- SAVE SUPPORT ADDED!!!! (It remembers where you were and that is pretty much it)
To Do:
- Tile map collisions
- More maps
- Small issues in the game (Like having to hold “X” to read the NPC message
Download: Unamed RPG (QJ Release 2)
Visit: QJ.NET PSP Development Forums
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