Wii homebrew – Frodo v6 Commodore 64 emulator
January 26, 2009
Despite being named after a famous hairy-footed fantasy character of small stature, Frodo is actually a Commodore 64 emulator for the Nintendo Wii home video game console. Developer Simon Kagstrom recently released version 6 of the emulator, and you can check the list of new additions after the jump.
Download: Frodo v6
Despite being named after a famous hairy-footed fantasy character of small stature, Frodo is actually a Commodore 64 emulator for the Nintendo Wii home video game console.
Developer Simon Kagstrom recently released version 6 of the emulator, which includes the changes listed below. Also listed are the changes for version 4 and 5 as the last Frodo release we covered was version 3.
v6
- A virtual keyboard has been implemented, both for selecting key bindings and for typing things on screen
- Don’t load files which are zero-sized. This helps with some disk files where the first file is not the PRG one
- Some small bug fixes and pretty large code cleanup
v5
- Fixed a truly embarassing bug with the HOME button on the wiimote. Unfortunately,
- … It no longer links with Yohanes SDL version, which for some reason broke the menu code with the wiimote (but not the classic controller!). It’s probably unrelated but I can’t have it like that. Further investigation pending.
v4
- Merged with the Frodo trunk and build the “SC” version. This should improve emulation somewhat (although there are cases where it’s the other way around!). The palette also changes because of this.
- Save prefrences together with the C64 state when saving snapshots. This is useful e.g., to have game-specific keybindings
- More menu options to type common key sequences, turn on 1541 CPU emulation etc
- Link with Yohanes version of SDL-Port, which perhaps brings USB keyboard support. I haven’t tested, so please test and fix the code.
- Fixed some key binding bugs
- Misc smaller improvements here and there
Download: Frodo v6
Related articles:
Via WiiBrew