World of Warcraft Patch 1.10.2 Released

Blizzard Entertainment today released a new patch upgrading World of Warcraft to 1.10.2. The patch fixes many minor bugs which includes the improvement of the Guild Recruitment channel functionality and some minor class ability changes for the Priest, Mage, Paladin, Warlock, Warrior and Rogue. Players should also no longer become dismounted while riding through certain areas of the Undercity. This was one of the annoying things about Undercity in my opinion.

View the full changelog after the jump!

Blizzard Entertainment today released a new patch upgrading World of Warcraft to 1.10.2. The patch fixes many minor bugs which includes the improvement of the Guild Recruitment channel functionality and some minor class ability changes for the Priest, Mage, Paladin, Warlock, Warrior and Rogue. Players should also no longer become dismounted while riding through certain areas of the Undercity. This was one of the annoying things about Undercity in my opinion.


General

– Guild Recruitment channel functionality has been improved to be
turned off for players already in guilds, and turned on for players
not in guilds by default.
– Fixed a bug which caused players to drop from combat after
destroying a totem.
– Fixed a soft-lock bug that occurred under certain conditions when
players were near ships, zeppelins, elevators, and the Deeprun Tram.

Mages

– Arcane Power: This aura will no longer stack with Power Infusion.
If you use it, Arcane Power’s aura will replace Power Infusion’s
aura.
– Ignite should now proc correctly when landing a critical strike with
a fire spell.

Paladins
– Holy Shock will now be guaranteed to crit when used offensively
while Divine Favor is active.
– Eye for an Eye will now properly produce its damage effect on the
attacking caster.

Priests
– Inner Fire: Rank 3 will no longer have charges consumed when Power
Word: Shield is active.
– Power Infusion: This aura will no longer stack with Arcane Power.
If you attempt to cast it on someone with Arcane Power, the spell
will fail.
– Starshards: Ranks 1 and 2 inadvertently received too much bonus
from spell damage, while Rank 7 received no bonus from spell damage. Each of those ranks are now fixed to receive the correct bonus.

Rogues
– Fixed a bug which prevented Vanish from working properly under
certain conditions.
– Seal Fate will now correctly provide a bonus combat point upon
landing a critical strike.

Warlocks
– Improved Shadow Bolt will now proc properly after landing a critical
strike with Shadow Bolt.

Warriors

– Rage generated from Unbridled Wrath and Shield Specialization will
now display properly in the combat log.

Mac

– Fixed a client crash caused by weather effects when running OS
10.3.9.

World Environment

– Players should no longer become dismounted while riding through
certain areas of the Undercity.
– Fixed a number of clipping issues and awkward turns discovered
throughout various chained flight paths.
– Certain creatures in Eastern Plaguelands weren’t providing
reputation gain with the Argent Dawn. This has been fixed.

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