Wright Flight v0.1.2

wrightflightWright Flight by the Koopa Troopers Team is probably one of the DS homebrew games that we’ve kept a close watch on. You’ll see this if you try searching for “Wright Flight” in our DS database, we’ve kept you guys posted on the team’s recent releases.

Aaaand, adding to that list right now is Wright Flight v0.1.2. And in this version, you can play against other players via dswifilib, shoot down other planes, and destroy the level graphics. The team admits that that’s not really much, but they’re still working on improving it and will let us know once a new version is released.

Here’s the changelog for this version:

  • Removed TCP code from dswifilib
  • Changed the two framehdr[] arrays that were allocated from stack to be larger and allocated from heap apparently fixing the network play as it works again
  • Rewrote memcpy() and strncpy() so that no libg is needed for them by dswifilib
  • Bullets don’t collide with planes that are exploding

There ya have it! If you have questions about the game controls and other stuff, it’s all in the readme included in the zipfile. And if you’re a Wright Flight neophyte (wow that rhymes!), the download instructions, as well as the game’s history is also there.

Download: [Wright Flight v0.1.2]

Via Koopa Troopers

wrightflightWright Flight by the Koopa Troopers Team is probably one of the DS homebrew games that we’ve kept a close watch on. You’ll see this if you try searching for “Wright Flight” in our DS database, we’ve kept you guys posted on the team’s recent releases.

Aaaand, adding to that list right now is Wright Flight v0.1.2. And in this version, you can play against other players via dswifilib, shoot down other planes, and destroy the level graphics. The team admits that that’s not really much, but they’re still working on improving it and will let us know once a new version is released.

Here’s the changelog for this version:

  • Removed TCP code from dswifilib
  • Changed the two framehdr[] arrays that were allocated from stack to be larger and allocated from heap apparently fixing the network play as it works again
  • Rewrote memcpy() and strncpy() so that no libg is needed for them by dswifilib
  • Bullets don’t collide with planes that are exploding

There ya have it! If you have questions about the game controls and other stuff, it’s all in the readme included in the zipfile. And if you’re a Wright Flight neophyte (wow that rhymes!), the download instructions, as well as the game’s history is also there.

Download: [Wright Flight v0.1.2]

Via Koopa Troopers

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