Prey demo size for Xbox 360…

prey3D Realms, the makers of the game Prey haven’t as of yet released a download date for the anticipated demo, however they have announced the size of it. Joe Siegler, webmaster on their forums announced that the demo size will be 650mb or there abouts.

‘Yes, that’s larger than the PC side. And before people start freaking out, I did inquire as to why it’s larger, and got this explanation from Peter over at Venom…’

Its all about seek times, and the larger, less compressed, and less divided files means that the read time is more efficient and in the sense, the 360 is less prone to mid-level stalls. In the demo there are 3 PAK files, what this means is the read head has less time looking and searching for individual files. The 360 pre-cache’s everything too, and as stated this stops any crashes that might occur if levels involve loading at intervals throughout.

It was stated that before compression, the file counts ran into the hundreds, and loading times were up to 5 minutes, but now the simple single count files for each level mean at maximum, you have a 45 second wait. This is very good for gamers as a whole, it means constant and fluid gameplay throughout.

Via Prey Forums

prey3D Realms, the makers of the game Prey haven’t as of yet released a download date for the anticipated demo, however they have announced the size of it. Joe Siegler, webmaster on their forums announced that the demo size will be 650mb or there abouts.

‘Yes, that’s larger than the PC side. And before people start freaking out, I did inquire as to why it’s larger, and got this explanation from Peter over at Venom…’

Its all about seek times, and the larger, less compressed, and less divided files means that the read time is more efficient and in the sense, the 360 is less prone to mid-level stalls. In the demo there are 3 PAK files, what this means is the read head has less time looking and searching for individual files. The 360 pre-cache’s everything too, and as stated this stops any crashes that might occur if levels involve loading at intervals throughout.

It was stated that before compression, the file counts ran into the hundreds, and loading times were up to 5 minutes, but now the simple single count files for each level mean at maximum, you have a 45 second wait. This is very good for gamers as a whole, it means constant and fluid gameplay throughout.

Via Prey Forums

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