ScummVM 0.9.1 for PSP

ScummVM

Four months of being silent sure is a hard feat to do. And to make up for lost time and opportunity, we are happy to tell you that the triumvirate of Joost, Thomas and Paolo, have recently updated ScummVM, to v0.9.1. If it’s been too long since the last update and you do not have an idea what is this all about, ScummVM is a program that allows you to run certain classic graphical, point-and-click adventure games.

This release is home to major bugfixes and some improvements. Plus, three additional platforms are now said to be officially supported: Nintendo DS, GP2X, and GP32. The bugfixes are the following:

  • Many fixes for Humongous Entertainment games and better support for international versions of the games
  • Improved detection of the FM-TOWNS version of Indy3
  • Several fixes for The Feeble Files and more non-English versions are supported now
  • Some parts of the Kyrandia engine were rewritten so the game needs less CPU power now, and thus works better on lower-end devices
  • The PSP, PS2 and WinCE ports were greatly improved
  • The PalmOS port is again up-to-date and features separate build for Tapwave Zodiac
  • The WinCE port supports 2002 devices again

The full release notes awaits after the jump!

Download: [ScummVM 0.9.1]

ScummVM

Four months of being silent sure is a hard feat to do. And to make up for lost time and opportunity, we are happy to tell you that the triumvirate of Joost, Thomas and Paolo, have recently updated ScummVM to v0.9.1. If it’s been too long since the last update and you do not have an idea what is this all about, ScummVM is a program that allows you to run certain classic graphical, point-and-click adventure games.

This release is home to major bugfixes and some improvements. Plus, three additional platforms are now said to be officially supported: Nintendo DS, GP2X, and GP32. The bugfixes are the following:

  • Many fixes for Humongous Entertainment games and better support for international versions of the games
  • Improved detection of the FM-TOWNS version of Indy3
  • Several fixes for The Feeble Files and more non-English versions are supported now
  • Some parts of the Kyrandia engine were rewritten so the game needs less CPU power now, and thus works better on lower-end devices
  • The PSP, PS2 and WinCE ports were greatly improved
  • The PalmOS port is again up-to-date and features separate build for Tapwave Zodiac
  • The WinCE port supports 2002 devices again

And if you really want to know what’s new after a four-month hiatus, here is the complete release note. We could only hope that you’ll really like what these great devs have done for you.

 New Ports:
   – Added Nintendo DS port.
   – Added GP2X port.
   – Added GP32 port.

 General:
   – Fixed potential garbage and/or crash in debug console.
   – Removed restriction on 27 games per game id when added via launcher.

 SCUMM:
   – Improved support for international versions of HE games.
   – Fixed rare actor drawing glitches.
   – Fixed path finding during smart star challenge in Big Thinkers 1st Grade.
   – Fixed graphical glitches in stomach location of Pajama Sam 3.
   – Fixed graphical glitches in HE80 version of Putt-Putt Travels Through
     Time.
   – Fixed FM-TOWNS version of Indy3 failing on Amiga port.
   – Fixed crash in MM NES when clicking on top screen area
   – Now it is possible to turn on or off subtitles during SMUSH movies

 Simon:
   – Improved support for international versions of the Feeble Files.
   – Fixed undefined behaviour when loading music.
   – Fixed crash when displaying some subtitles in the Feeble Files.
   – Fixed crackling sound in Mac version of Feeble Files

 BASS:
   – Fixed character spacing in LINC terminals in floppy version v0.0303
   – Fixed a regression which caused incorrect adlib music emulation

 Broken Sword 1:
   – Fixed speech-related crashes.

 Broken Sword 2:
   – More robust handling of the optional startup.inf file.

 Kyrandia:
   – Scrolling in the Kyrandia intro is less CPU intensive, at the cost of
     not being as smooth as before.
   – Fixed a tiny graphics glitch in the Kyrandia intro.
   – Improved screen update handling, speeds up drawing on small devices.
   – Improved resource loading, faster startup.

 PSP Port:
   – Fixed crashes during scrolling scenes in certain SCUMM games.
   – Added saving of thumbnail in SCUMM savegames.

 PS2 Port:
   – Overlay uses higher resolution now.
   – Can boot from USB, HDD etc. as well.

Download: [ScummVM 0.9.1]

Via ScummVM

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