A WoW idea for World of Warcraft raids
Mike Schramm, venerable World of Warcraft player and blogger, had an epiphany during a Shadow Labs run down: why can’t raid instances conclude with a summary screen? Good question. After all, the battleground system already incorporates a summary screen after a good Faction bout.
Because the game is continuously in development, perhaps it won’t hurt to nudge in a stat summary after pursuing and meeting (or failing) objectives in certain game modes, like raids, in the game. While mods like DamageMeter can display some statistics for players, information isn’t distributed or available to everyone instantaneously.
It’s nice to be able to go through a raid instance, fulfill objectives, and to spot the really hard-hitters and raid contributors at the end. It will make recruiting for 25-man raid groups easier, plus it will bring the really hardcore raid players together.
Instance jacking can be minimized that way, in a sense. Each raid could also be analyzed more systematically, bringing back strategy to the mix. But for now, Blizzard is concentrating on new raid content and class nerfing balancing, so it’s less likely that they would be able to squeeze in a couple of lines of code for raids for now.
Via WoW Insider
Mike Schramm, venerable World of Warcraft player and blogger, had an epiphany during a Shadow Labs run down: why can’t raid instances conclude with a summary screen? Good question. After all, the battleground system already incorporates a summary screen after a good Faction bout.
Because the game is continuously in development, perhaps it won’t hurt to nudge in a stat summary after pursuing and meeting (or failing) objectives in certain game modes, like raids, in the game. While mods like DamageMeter can display some statistics for players, information isn’t distributed or available to everyone instantaneously.
It’s nice to be able to go through a raid instance, fulfill objectives, and to spot the really hard-hitters and raid contributors at the end. It will make recruiting for 25-man raid groups easier, plus it will bring the really hardcore raid players together.
Instance jacking can be minimized that way, in a sense. Each raid could also be analyzed more systematically, bringing back strategy to the mix. But for now, Blizzard is concentrating on new raid content and class nerfing balancing, so it’s less likely that they would be able to squeeze in a couple of lines of code for raids for now.
Via WoW Insider