Austin GDC inviting proposals for event discussions

Austin GDC banner - Image 1

The Austin Game Developer’s Conference (GDC) organizers are sending out word that they are opening their doors to submissions for proposals for lectures, panels, and round-tables (discussion) at the said event. Proposals are expected to follow one of three tracks: Game Audio, Writing for Games, and Online Games. The Online Games category is further broken down into four sub-categories: Business and Management, Community and Marketing, and Technology, and Services.

Proposals not fitting into the any of the mentioned categories will be diverted to the “People’s Choice” category – the slot reserved for proposals voted on by the GDC’s attendees.

Going into specifics on two of the submission types, panel proposals are required to include a list of panelists, their corresponding titles, and the reasons for choosing them. Submitters are further expected to supply their own panelists. For round-table discussion proposals, submitters are required to include questions or themes that will be the topic of the talks.

Groups and individuals who think they have an idea that fits into the Austin GDC’s theme are invited to fill out a submission form at the GDC main website. Also expected of submitters is a well-written abstract of their presentation – it must be clear, accurate, and convincing for the proposal Advisory Board to read. Submitters whose proposals have been accepted can expect a reply from the Advisory Board within the month of June. Submission deadline for proposals is at midnight, April 30, 2007.

The Austin GDC is expected to take place at the Austin Convention Center this this this September 5-7, 2007. Submitters of accepted proposals are expected to be present on all three days in case they are called to start their discussion. Registration is available at the GDC home site. The site also carries extra details for proposal criteria and submission limitations. Submitters are expected to read over these important notes before anything else.

Via Austin GDC

Austin GDC banner - Image 1

The Austin Game Developer’s Conference (GDC) organizers are sending out word that they are opening their doors to submissions for proposals for lectures, panels, and round-tables (discussion) at the said event. Proposals are expected to follow one of three tracks: Game Audio, Writing for Games, and Online Games. The Online Games category is further broken down into four sub-categories: Business and Management, Community and Marketing, and Technology, and Services.

Proposals not fitting into the any of the mentioned categories will be diverted to the “People’s Choice” category – the slot reserved for proposals voted on by the GDC’s attendees.

Going into specifics on two of the submission types, panel proposals are required to include a list of panelists, their corresponding titles, and the reasons for choosing them. Submitters are further expected to supply their own panelists. For round-table discussion proposals, submitters are required to include questions or themes that will be the topic of the talks.

Groups and individuals who think they have an idea that fits into the Austin GDC’s theme are invited to fill out a submission form at the GDC main website. Also expected of submitters is a well-written abstract of their presentation – it must be clear, accurate, and convincing for the proposal Advisory Board to read. Submitters whose proposals have been accepted can expect a reply from the Advisory Board within the month of June. Submission deadline for proposals is at midnight, April 30, 2007.

The Austin GDC is expected to take place at the Austin Convention Center this this this September 5-7, 2007. Submitters of accepted proposals are expected to be present on all three days in case they are called to start their discussion. Registration is available at the GDC home site. The site also carries extra details for proposal criteria and submission limitations. Submitters are expected to read over these important notes before anything else.

Via Austin GDC

Add a Comment

Your email address will not be published. Required fields are marked *