CWCheat v0.1.8 Rev C

CWCheat 0.1.8 Rev C - Image 1

Ever reliable homebrew coder weltall has just released a new version for the popular CWCheat. The last release made the application compatible with CFW 3.51 M33. In this version, v0.1.8 Rev C, a good number of changes have also been made.

If you’re unfamiliar with this application, it’s a PRX compatible with DevHook, SE, OE, and M33 FWs, and POPS – think Gameshark. Anyway, version 0.1.8 Rev C sports a new option that lets users clear the memory card in POPS (“…usefull if you don’t want saves from the old cd when loading the save made at disk switch,” says the developer). Also, users can now tweak with the values in ram by using the memory editor. The dev was able to iron out the bug in the difference search in this release.

weltall discussed the other changes briefly:

The disassembler now can also use the shortcut rappresentation ($ in front of values/adress and not in front of registers) to enable this add DISASM SHRCUT= 1 in the config file. Also new code types were added: the reverse pointer codes. They work just like normal pointer codes but in reverse: While normal pointer codes sums the offset these subtracts it.

As always, check out the Readme that comes with the download before you do anything else. After doing so, enjoy! Click on the Full article link for the complete changelog.

Download: CWCheat v0.1.8 Rev C
Visit: QJ’s PSP Development Forums

CWCheat 0.1.8 Rev C - Image 1

Ever reliable homebrew coder weltall has just released a new version for the popular CWCheat. The last release made the application compatible with CFW 3.51 M33. In this version, v0.1.8 Rev C, a good number of changes have also been made.

If you’re unfamiliar with this application, it’s a PRX compatible with DevHook, SE, OE, and M33 FWs, and POPS – think Gameshark. Anyway, version 0.1.8 Rev C sports a new option that lets users clear the memory card in POPS (“…usefull if you don’t want saves from the old cd when loading the save made at disk switch,” says the developer). Also, users can now tweak with the values in ram by using the memory editor. The dev was able to iron out the bug in the difference search in this release.

weltall discussed the other changes briefly:

The disassembler now can also use the shortcut rappresentation ($ in front of values/adress and not in front of registers) to enable this add DISASM SHRCUT= 1 in the config file. Also new code types were added: the reverse pointer codes. They work just like normal pointer codes but in reverse: While normal pointer codes sums the offset these subtracts it.

Here’s the complete changelog:

  • [POPS] removed some useless debug information in the memory card manager in case of operation successful
  • [POPS] added a clear/format option in the memory card manager. It will make your memory card empty just like if it was new. (if you use this by mistake remove your memory stick and power off the psp directly to avoid accidental save of the new memory card status)
  • [GAME] added reverse offset pointer codes. They work just like normal pointer codes but the offset is subtracted and not summed like the normal ones. The format is the same except a little difference in the second address line: 8bit pointer inverse code 0x6aaaaaaa 0x000000vv 0x0003nnnn 0xiiiiiiii 16bit pointer inverse code 0x6aaaaaaa 0x000000vv 0x0004nnnn 0xiiiiiiii 32bit pointer inverse code 0x6aaaaaaa 0x000000vv 0x0005nnnn 0xiiiiiiii
  • [ALL] added shortcut rappresentation to the disassembler. You can enable it by putting DISASM SHRCUT= 1 in the config file
  • [GAME/150] altough homebrew mode was available since one year ago (by pressing R while booting up with a game prx) now with m33 supporting a separate game150 mode for plugins i’ve made a prx which automatically goes in homebrew mode and uses a different config file to keep configurations separated easily.
  • [ALL] fixed a bug in the difference search which made it unusable
  • [ALL] now it’s possible to access the disassembler from the memory editor by pressing SQUARE. The nearest (backward way) 4byte alligned address will be selected as the first address in the disassembler
  • [ALL] changed the button to make new cheats from the memory editor: now it’s TRIANGLE
  • [ALL] now it’s possible to edit values directly in the memory editor. This will allow you to edit values without having to make cheats. To enable value editing press your confirm button (which is CROSS or CIRCLE if you swapped buttons in cwcheat) this will allow you to edit the selected value with UP/DOWN. Then confirm with CROSS (or circle if you swapped buttons) and abort with CIRCLE (or cross if you swapped button)
  • [ALL] now you can change the value in the memory editor of +/- 0x10 with RIGHT/LEFT

As always, check out the Readme that comes with the download before you do anything else. After doing so, enjoy!

Download: CWCheat v0.1.8 Rev C
Visit: QJ’s PSP Development Forums

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