EA Replay hits stores in the ’90s…oops, today

You know, back in the day, we had to blow into the cartridges to be sure they'd work properly.There was a time when Electronic Arts wasn’t the giant conglomerate it is today. You know, back before the bubble burst, when the logo wasn’t “EA” or “EA Games: Microtransact Challenge Everything” but the Cube, the Sphere, and the Cone, or the Square, the Circle, and the Triangle (TMs). And those, honestly, were good times. Kick back on the couch with the Sega Genesis powered up to Desert Strike and a Garbage CD in the player. Good times.

So we’re somewhat stoked that EA Replay for the PSP hits the stores in North America today (yeah, even with Genesis emulators for the PSP). The early days were days of innocence, where the limits (usually 16-bit) of the technology then did not limit the imagination of developers, or the potential for good games, and it’s wonderful that, even as EA makes mistakes here and there, it can come up with a smart idea once in a while. This writer, for one, is itching for Desert and Jungle Strike, Ultima, and Wing Commander (who knew a space sim could be playable in an SNES?).

Old school European fans, fret not (or at least not much), EA Replay hits Continental shores on December 8. My only complaint? EA forgot to include Urban Strike to complete the 16-bit Strike trilogy. Oh, that’s (BLEEP!) it. They had a good idea, and they still fell short at least one game (we know you guys have your own favorite SNES and Genesis games). If they don’t start up an EA Replay Replayed or something in the near future…

You know, back in the day, we had to blow into the cartridges to be sure they'd work properly.There was a time when Electronic Arts wasn’t the giant conglomerate it is today. You know, back before the bubble burst, when the logo wasn’t “EA” or “EA Games: Microtransact Challenge Everything” but the Cube, the Sphere, and the Cone, or the Square, the Circle, and the Triangle (TMs). And those, honestly, were good times. Kick back on the couch with the Sega Genesis powered up to Desert Strike and a Garbage CD in the player. Good times.

So we’re somewhat stoked that EA Replay for the PSP hits the stores in North America today (yeah, even with Genesis emulators for the PSP). The early days were days of innocence, where the limits (usually 16-bit) of the technology then did not limit the imagination of developers, or the potential for good games, and it’s wonderful that, even as EA makes mistakes here and there, it can come up with a smart idea once in a while. This writer, for one, is itching for Desert and Jungle Strike, Ultima, and Wing Commander (who knew a space sim could be playable in an SNES?).

Old school European fans, fret not (or at least not much), EA Replay hits Continental shores on December 8. My only complaint? EA forgot to include Urban Strike to complete the 16-bit Strike trilogy. Oh, that’s (BLEEP!) it. They had a good idea, and they still fell short at least one game (we know you guys have your own favorite SNES and Genesis games). If they don’t start up an EA Replay Replayed or something in the near future…

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