Enemy Territory: Quake Wars demo primer released

Enemy Territory: Quake Wars demo primer outlines expectations - Image 1 

PC gamers – gear up, lock and load, and adjust those sights. Straight from the Enemy Territory online community comes news of Enemy Territory: Quake Wars (PlayStation 3, Windows PC on DVD, Xbox 360) demo kicking off to a preliminary phase. A primer to the “whats and wheres” of the upcoming demo has been published, and there’s much to brief yourself with.

The demo sports the final version of Valley – an earlier version of the map was used in the beta test phase, and players will hopefully get to engage in combat at the water treatment facility one more time. Demo servers will be up at that time, but for folks who can’t connect to the servers latency-free, a single-player mode with bots will also be available in the package.

But what’s more important right now is the hardware requirements. Windows XP and Vista are the only supported operating systems for Enemy Territory: Quake Wars and updating to the latest release of DirectX 9.0c for XP users would be a plus for extra FPS rates.

Minimum hardware requirements and other information available at the full article.

Enemy Territory: Quake Wars demo primer outlines expectations - Image 1 

PC gamers – gear up, lock and load, and adjust those sights. Straight from the Enemy Territory online community comes news of Enemy Territory: Quake Wars (PlayStation 3, Windows PC on DVD, Xbox 360) demo kicking off to a preliminary phase. A primer to the “whats and wheres” of the upcoming demo has been published, and there’s much to brief yourself with.

The demo sports the final version of Valley – an earlier version of the map was used in the beta test phase, and players will hopefully get to engage in combat at the water treatment facility one more time. Demo servers will be up at that time, but for folks who can’t connect to the servers latency-free, a single-player mode with bots will also be available in the package.

But what’s more important right now is the hardware requirements. Windows XP and Vista are the only supported operating systems for Enemy Territory: Quake Wars and updating to the latest release of DirectX 9.0c for XP users would be a plus for extra FPS rates. Get ready for beef though, because you’d need at least a two, three-year old average rig with enough RAM and hard drive space to boot:

  • CPU: Intel(R) Pentium(R) 4 2.8 GHz or AMD(R) Athlon(TM) XP 2800+
  • processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
  • RAM: 512MB RAM (768MB for Windows Vista)
  • Video Card: 128MB NVIDIA(R) Geforce(TM) 5700 or ATI(TM) Radeon(TM) 9700
  • Sound Card: 100% DirectX 9.0c compatible sound card
  • HDD Space: 750MB of free hard drive space, plus 200MB for Windows swap file
  • Internet: Broadband connection and service required for full gameplay and downloads. Features may change without notice.

The bottom end of top-level GeForce FXs and Radeon 9x00s are minimum, so if you’ve got anything higher than that, you’re set in the graphics department. The demo will be released at all the major file download portals on the Internet – although with some outside help, you could get them on sites not requiring registration.

An IRC launch party will also be held on September 10 at the official Enemy Territory: Quake Wars IRC channel, so you can talk with all the developers of the PC version, Splash Damage, plus folks from id Software and Activision. While you’re downloading the demo, chat, ask them questions, and challenge them to a match.

And if you’ve got no broadband to get the game, fret not. You can always get a buddy or two to join in, download the demo package and pass you a copy. After all, the demo will also come with the ability to set up your own dedicated LAN and online servers.  But while we all wait for that day, get briefed on the objectives, setting, and assets of Valley at the map guide provided at the via link below.

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