Fantasy Engine – The First Game Engine with Real Time Global Illumination

Without much fanfare, independent video game developer Fantasy Lab Inc. introduces its Fantasy Engine, a game engine that features real-time global illumination system.

Global illumination algorithms, as used in 3D computer graphics, not only take into account a path directly from a light source (direct illumination), but also light which has undergone reflection from other surfaces  take into account not only the light which has taken a path directly from a light source (direct illumination), but also light which has undergone reflection from other surfaces (indirect illumination).

The Fantasy Engine supports an environment where any surface can emit light (glow), reflect light and shadow any other surface in the environment. This means that images created using global illumination are more photorealistic and natural-looking than images lit with direct light only. The global illumination method also allows developers to render complex geometry that deforms correctly when animated. The amazing part is that unlike ordinary global illumination renderers, Fantasy Engine runs in real-time. This is quite amazing as the technology has only been done on big budget CGI movies, such as Shrek 2.

It hasn’t been decided for any specific platform, but you can take three guesses.

fantasy engine

Without much fanfare, independent video game developer Fantasy Lab Inc. introduces its Fantasy Engine, a game engine that features real-time global illumination system.

Global illumination algorithms, as used in 3D computer graphics, not only take into account a path directly from a light source (direct illumination), but also light which has undergone reflection from other surfaces  take into account not only the light which has taken a path directly from a light source (direct illumination), but also light which has undergone reflection from other surfaces (indirect illumination).

The Fantasy Engine supports an environment where any surface can emit light (glow), reflect light and shadow any other surface in the environment. This means that images created using global illumination are more photorealistic and natural-looking than images lit with direct light only. The global illumination method also allows developers to render complex geometry that deforms correctly when animated. The amazing part is that unlike ordinary global illumination renderers, Fantasy Engine runs in real-time. This is quite amazing as the technology has only been done on big budget CGI movies, such as Shrek 2.

It hasn’t been decided for any specific platform, but you can take three guesses.

fantasy engine

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