London Games Festival 2007: Game design and Machinima workshops

London Games Festival 2007 - Image 1

We’ll be laying down announcements for two more events expected to kick in during the upcoming London Games Festival 2007. The first will be a gaming workshop titled Design Rules!, and will have attendees taking part in a simulated professional design environment. Attendees will be randomly assigned a specific role to play, as their team attempts to create a designated game idea. The workshop will be hosted by Ernest Adams, who had this to say regarding the event:

In this workshop you gain the knowledge to develop compelling and emotive games through interactive group working with your peers. It is open to all who have a love for games whatever their background or professional interest.

Moving along, we also make mention of the ongoing preparations for the It’s Showtime – with Machinima workshop. As its title implies, this workshop will educate its visitors with the finer lines of making Machinima, from learning how to make a tidy profit from your works, to understanding new creative techniques within this art. Attendees will also be treated to a tutorial of the MovieStorm engine, as well as the appearance of several noted personalities in the Machinima industry:

  • Ricard Gras (LA Interactiva)
  • Hugh Hancock (maker with WoW, Halo 2, Sims 2 & Never Winter Nights)
  • Matt Kelland (Moviestorm, engine developer)
  • Chris Carella (Electric Sheep)
  • Dr Tracy Harwood (Machinima Festival Europe)

Later on in the day, the Machinima workshop will culminate in a screening of the winning and nominated  films from the European Machinima Festival. Both Design Rules! and It’s Showtime will take place on October, and are scheduled to run from 10 am to 1 pm, and 2 pm to 5 pm respectively. The events are expected to take place at 76 Portland Place, London W1, close to Oxford Circus tube. Festival visitors interested in booking a place for either of these workshops may do so via the read link below.

London Games Festival 2007 - Image 1

We’ll be laying down announcements for two more events expected to kick in during the upcoming London Games Festival 2007. The first will be a gaming workshop titled Design Rules!, and will have attendees taking part in a simulated professional design environment. Attendees will be randomly assigned a specific role to play, as their team attempts to create a designated game idea. The workshop will be hosted by Ernest Adams, who had this to say regarding the event:

In this workshop you gain the knowledge to develop compelling and emotive games through interactive group working with your peers. It is open to all who have a love for games whatever their background or professional interest.

Moving along, we also make mention of the ongoing preparations for the It’s Showtime – with Machinima workshop. As its title implies, this workshop will educate its visitors with the finer lines of making Machinima, from learning how to make a tidy profit from your works, to understanding new creative techniques within this art. Attendees will also be treated to a tutorial of the MovieStorm engine, as well as the appearance of several noted personalities in the Machinima industry:

  • Ricard Gras (LA Interactiva)
  • Hugh Hancock (maker with WoW, Halo 2, Sims 2 & Never Winter Nights)
  • Matt Kelland (Moviestorm, engine developer)
  • Chris Carella (Electric Sheep)
  • Dr Tracy Harwood (Machinima Festival Europe)

Later on in the day, the Machinima workshop will culminate in a screening of the winning and nominated  films from the European Machinima Festival. Both Design Rules! and It’s Showtime will take place on October, and are scheduled to run from 10 am to 1 pm, and 2 pm to 5 pm respectively. The events are expected to take place at 76 Portland Place, London W1, close to Oxford Circus tube. Festival visitors interested in booking a place for either of these workshops may do so via the read link below.

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