MassTech Engine powers World in Conflict

If you’ve seen the World in Conflict trailer you may have asked yourself this question: when did the 3D animation start and the real life clips end? Big chance of drooling after that trailer too. The WIC‘s powerful engine MassTech gives the power that baby needs to run.

World in Conflict - Image 1  

A lot of work and effort was put into the creation of that game and MassTech makes it all happen. The engine was custom made for the game. It handles the rendering of many of the individual elements of the game to make it as realistic as possible like buildings, green stuff, and clouds. 

Massive Entertainment, the developer behind WIC, has worked to create the engine to run well even on low-end PCs. A possible minimum requirement list would be a 2 GHz P4 with 512MB RAM and a GF4 Ti 128MB PC. Drool.

Via CVG

If you’ve seen the World in Conflict trailer you may have asked yourself this question: when did the 3D animation start and the real life clips end? Big chance of drooling after that trailer too. The WIC‘s powerful engine MassTech gives the power that baby needs to run.

World in Conflict - Image 1  

A lot of work and effort was put into the creation of that game and MassTech makes it all happen. The engine was custom made for the game. It handles the rendering of many of the individual elements of the game to make it as realistic as possible like buildings, green stuff, and clouds. 

Massive Entertainment, the developer behind WIC, has worked to create the engine to run well even on low-end PCs. A possible minimum requirement list would be a 2 GHz P4 with 512MB RAM and a GF4 Ti 128MB PC. Drool.

Via CVG

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