PSP homebrew – DaedalusX64 Alpha Rev 507

daedalusx64_thumb1The guys from the DaedalusX64 team is back once again in the homebrew scene to release the latest revision of the Nintendo 64 emulator for the PSP, DaedalusX64. Full changelog after the jump!

 

 

Download: DaedalusX64 Alpha Rev 507

 

daedalusx64

 

The guys from the DaedalusX64 team is back once again in the homebrew scene to release the latest revision of the Nintendo 64 emulator for the PSP, DaedalusX64.

 

Changelogs:

  • Revision 507
    • [~] We now install Textures by default, this was causing some issues with certain roms. To Disable a texture in Blendmodes use details.InstallTexture = false; (Be careful with it)
    • [+] Updated Roms.ini to support all [!] Roms.
    • [~] Cleaned up Blendmodes file to suit new Texture Installation Method (WIP)
  • Revision 506
    • [~] A couple of small changes I forgot
  • Revision 505
    • [+] Start using UcodeFunc
    • => Merged from -n64 branch
    • [+] Declared remaining MAKE_UNCACHE_PTR
  • Revision 504
    • [!] Enabled double display for various games (they boot now)
  • Revision 503
    • [~] General code clean up and other related changes..
    • [+] Added svn version in about screen (just type make svn, before compiling) [Borrowed from Half Byte Loader project]

 

Download: DaedalusX64 Alpha Rev 507

 

 

Via [DaedalusX64]

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