Retro Explains More About Metroid Prime 3

First of all, a HOLY CRAP quote:

IGN Wii: In Prime 3, do you lose your abilities and have to retrieve them throughout the game?

Mark Pacini: No.

Wow! That is some revolutionary stuff for a Metroid game! No longer will you feel the pain of “Get used to your kickass abilities. Now watch them all fly away!”

It looks like the new “Hyper Mode” that has been discussed will play a very large role in Metroid Prime 3: Corruption. There will also be new visors, such as the X-Ray visor, and stackable beams. You will not need to switch beams anymore, it will use the system that Super Metroid used. The team working on the game is made up of 70 people and they’ve been working hard since October 2004. This means that by the time that Metroid Prime 3: Corruption hits stores, the day the Wii launches according to the interview, it will have been in development for roughly two years.

Retro is looking at ways of using the WiiConnect24 service, but no multiplayer mode will be featured. They are focusing on making the single-player mode as good as humanly possible because this is the last of the Metroid Prime games. With regards to graphical updates, they’re focusing on lighting so that the game has a better sense of atmosphere. Control sensitivity to give gamers varying degrees of freedom according to their needs is still being worked on.

Concrete information on visors was also given. Two of them will be the battle and scan visor, as usual. However, the last two visors have also been confirmed. One will allow you to call your ship to help solve puzzles while the other will be the X-Ray visor which will give you the ability to see through walls. For the full interview, click “Read.”

First of all, a HOLY CRAP quote:

IGN Wii: In Prime 3, do you lose your abilities and have to retrieve them throughout the game?

Mark Pacini: No.

Wow! That is some revolutionary stuff for a Metroid game! No longer will you feel the pain of “Get used to your kickass abilities. Now watch them all fly away!”

It looks like the new “Hyper Mode” that has been discussed will play a very large role in Metroid Prime 3: Corruption. There will also be new visors, such as the X-Ray visor, and stackable beams. You will not need to switch beams anymore, it will use the system that Super Metroid used. The team working on the game is made up of 70 people and they’ve been working hard since October 2004. This means that by the time that Metroid Prime 3: Corruption hits stores, the day the Wii launches according to the interview, it will have been in development for roughly two years.

Retro is looking at ways of using the WiiConnect24 service, but no multiplayer mode will be featured. They are focusing on making the single-player mode as good as humanly possible because this is the last of the Metroid Prime games. With regards to graphical updates, they’re focusing on lighting so that the game has a better sense of atmosphere. Control sensitivity to give gamers varying degrees of freedom according to their needs is still being worked on.

Concrete information on visors was also given. Two of them will be the battle and scan visor, as usual. However, the last two visors have also been confirmed. One will allow you to call your ship to help solve puzzles while the other will be the X-Ray visor which will give you the ability to see through walls. For the full interview, click “Read.”

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