Sam & Max to hop not just 360, but Wii and PS3, too? Love to!

Sam & Max: what if they became guest stars on Star Wars? - Image 1 

Let’s get down to business. Shacknews has an interview with Telltale Games‘ Dan Connors, who’s decided to be a little tattletale on Sam & Max on the 360. Well, make that on all consoles.

Well, we’re hoping to get on to both consoles, with Live Arcade and Virtual Console – I’m sorry, on all three consoles! But we’re starting with Wii and Xbox, on both of their online services and retail as well. We want to open as much distribution as possible and reach as many people as possible, so when we go out and talk to a license holder we can say, “Hey, we can get your license in front of all these people. Come with us and we’ll make sure it’s a great product.” The distribution channel drives a lot of that, especially if you’re independent and you’re an emerging media publisher. I think there’s some room for us to grab a stake.

Online truly is the wave of the future, isn’t it? And the episodic format being used for the PC releases is a perfect fit for Xbox Live Marketplace, PlayStation Network/Store, and Wii Shop/Virtual Console (just no microtransaction holdups, please). Of course, it always begins as hope, until the programmers can nail together something ready for the Sam & Max download. We’re just waiting for the press release on that one.

Oh, and nice save on the “all three consoles” on that one, Dan.

Sam & Max: what if they became guest stars on Star Wars? - Image 1 

Let’s get down to business. Shacknews has an interview with Telltale Games‘ Dan Connors, who’s decided to be a little tattletale on Sam & Max on the 360. Well, make that on all consoles.

Well, we’re hoping to get on to both consoles, with Live Arcade and Virtual Console – I’m sorry, on all three consoles! But we’re starting with Wii and Xbox, on both of their online services and retail as well. We want to open as much distribution as possible and reach as many people as possible, so when we go out and talk to a license holder we can say, “Hey, we can get your license in front of all these people. Come with us and we’ll make sure it’s a great product.” The distribution channel drives a lot of that, especially if you’re independent and you’re an emerging media publisher. I think there’s some room for us to grab a stake.

Online truly is the wave of the future, isn’t it? And the episodic format being used for the PC releases is a perfect fit for Xbox Live Marketplace, PlayStation Network/Store, and Wii Shop/Virtual Console (just no microtransaction holdups, please). Of course, it always begins as hope, until the programmers can nail together something ready for the Sam & Max download. We’re just waiting for the press release on that one.

Oh, and nice save on the “all three consoles” on that one, Dan.

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