SCEE: WipEout HD delay translates to numerous added features

WipEout HD - Image 1Was a failed epilepsy test really the reason behind the delayed Wipeout HD title for the PS3? SCEE finally has spoken about the matter and we actually got more details than we asked for. Check them out at the full article.

Wipeout HD - Image 1 So what really caused the delay for SCEE‘s Wipeout HD? Was it really because it failed an epilepsy test as some reports would have us believe?

According to SCEE, “The reason for the delay of Wipeout HD on PS3 has been to to the many improvements we have been making and the numerous features we’ve added to the game.”

Improvements and features, huh? Yep, and they’re actually exciting stuff. These improvements include eight reverse tracks, four extra ships, two alternative HUDS, 2-Player offline split screen and XMB Trophy support.

But we have to admit that doesn’t really clear up the issue on epilepsy. So does the game really cause an attack? “Regarding the speculation about health issues, we can assure you that we take consumer safety very seriously and monitor it very carefully.”

Well that’s still a bit too sketchy, don’t you think? Oh well, for as long as they’re not launching an epilepsy-triggering game to the market, we’re more than fine with the delay. Plus it looks like we’re getting more goodies out of it, so yeah. No sweat.


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