Tomb Raider: 10th Anniversary will be a game for the fans

Tomb Raider

Speaking to 1Up about the upcoming Tomb Raider: 10th Anniversary, Crystal Dynamics Creative Director Jason Botta said, “This really is a game for the fans. It’s for everyone who wants to play the original again…without the bad gridbased [control] system and blocky graphics and no camera control.”

Lara Croft will also be in better shape than ever in her 10-year reign as Queen of Action. “We rebuilt some areas directly from the original Tomb Raider and played through them with the new Lara as a test,” says Botta. “These areas that used to take five minutes to navigate took us 20 seconds.”

Tomb Raider: 10th Anniversary will feature the same four chapters of the original (Peru, Greece, Egypt, and Atlantis), the same tombs and temples from 10 years ago and the same traps and puzzles – but spruced up in looks and complexity. After all, 10 years ago Lara didn’t have the advanced physics system from Legend. While there will be no new levels, this is not a pixel by pixel remake.

“We picked all the memorable areas from Tomb Raider, and to connect them all, we made new areas,” says Botta. “If you remember how to solve something you’ll probably have to do more or less the same thing again. Your knowledge of the original will help you.”

Tomb Raider: 10th Anniversary is scheduled to be released in Spring 2007 for the PSP and PS2.

Via 1Up

Tomb Raider

Speaking to 1Up about the upcoming Tomb Raider: 10th Anniversary, Crystal Dynamics Creative Director Jason Botta said, “This really is a game for the fans. It’s for everyone who wants to play the original again…without the bad gridbased [control] system and blocky graphics and no camera control.”

Lara Croft will also be in better shape than ever in her 10-year reign as Queen of Action. “We rebuilt some areas directly from the original Tomb Raider and played through them with the new Lara as a test,” says Botta. “These areas that used to take five minutes to navigate took us 20 seconds.”

Tomb Raider: 10th Anniversary will feature the same four chapters of the original (Peru, Greece, Egypt, and Atlantis), the same tombs and temples from 10 years ago and the same traps and puzzles – but spruced up in looks and complexity. After all, 10 years ago Lara didn’t have the advanced physics system from Legend. While there will be no new levels, this is not a pixel by pixel remake.

“We picked all the memorable areas from Tomb Raider, and to connect them all, we made new areas,” says Botta. “If you remember how to solve something you’ll probably have to do more or less the same thing again. Your knowledge of the original will help you.”

Tomb Raider: 10th Anniversary is scheduled to be released in Spring 2007 for the PSP and PS2.

Via 1Up

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