Two new 3D tutorials in C++; rendering lines, using randomizers

Ghoti's PSP Tutorials - Image 1PSP Homebrew Developer Ghoti has added two tutorials for creating 3D structures for the PSP using C++. For those who might recall, developer Ghoti is also the author of the Lumines-type game, Boxy II.

The two new tutorials that were added to his site are instructional manuals on how to render 2D and 3D lines in a game and how to use randomizers. The tutorials continue his 3D rendering series and, like the past tutorials, assume that you already have the base knowledge of the C++ program.

Developer Ghoti also informs us that the third installment to his series (titled Tutorial 2: Rendering a triangle) undergone some changes and has new information. To visit his site, follow the read link below.

Visit: QJ.NET PSP Development Forum

Ghoti's PSP Tutorials - Image 1PSP Homebrew Developer Ghoti has added two tutorials for creating 3D structures for the PSP using C++. For those who might recall, developer Ghoti is also the author of the Lumines-type game, Boxy II.

The two new tutorials that were added to his site are instructional manuals on how to render 2D and 3D lines in a game and how to use randomizers. The tutorials continue his 3D rendering series and, like the past tutorials, assume that you already have the base knowledge of the C++ program.

Developer Ghoti also informs us that the third installment to his series (titled Tutorial 2: Rendering a triangle) undergone some changes and has new information. To visit his site, follow the read link below.

Visit: QJ.NET PSP Development Forum

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